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Releases: jetelain/ArmaRealMap

GameRealisticMap Alpha 10.2 (v0.10.2)

11 Jun 06:16
c2f3a8e
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Pre-release

Intermediate build :

  • NEW: Export height map, satellite texture and interpreted shapes to any game engine with the generic map feature
  • NEW: Tag for cutlines is now taken into account
  • NEW: Road editor includes an input field to easily jump to a specific location
  • FIXED: Fixed an issue that sometime caused ocean limit to not be correctly detected if area included only a part of an island.
  • TWEAKED: Prevent asset configuration file corruption if multiple ground textures are mapped to the same color id.

This is a pre-release, it uses a different data stoage. You can copy data from %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio_9mrjg6ss631xg to %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio.GHA_se63h7hb7b390 to get back you backups and recent files

GameRealisticMap Alpha 10.1 (v0.10.1)

07 Jun 17:16
c7b76ee
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Intermediate build :

  • FIXED: Fixed an issue that sometime caused ocean limit to not be correctly detected if area included only a part of an island.
  • TWEAKED: Prevent asset configuration file corruption if multiple ground textures are mapped to the same color id.

This is a pre-release, it uses a different data stoage. You can copy data from %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio_9mrjg6ss631xg to %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio.GHA_se63h7hb7b390 to get back you backups and recent files

GameRealisticMap Beta 10 (v0.10)

04 Jun 05:56
30e78c9
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  • NEW : Non uniform density for object placement
  • NEW : Ground Detail Texture Browser
  • NEW : Satellite color correction option
  • NEW : Recent files list
  • NEW : "Aerial image" view in map editor and composition editor
  • NEW : Edit ground textures of an existing map
  • NEW : Save a map to a new location (wrp file) : allow to change pbo prefix/world name
  • NEW : Aeroways (flattening and surface)
  • NEW : Asphalt surface
  • NEW : Terrace are detected as Residential buildings
  • NEW : Randomization operations within composition to have less uniforms renders (Pre-configured on Vineyards).
  • NEW : You can change the data sources URI to use mirrors or custom compatible sources
  • FIXED: Cowshed are now correctly detected as Agricultural buildings.
  • FIXED: Error preventing generation of locations with partial SRTM coverage
  • FIXED: Out of bound elevation was sometime not compatible with border elevation leading to gaps
  • TWEAKED: Errors caused by corrupted p3d file now indicates the file name

See https://github.com/jetelain/ArmaRealMap/wiki/Release-Notes for more details

Microsoft Store download : https://apps.microsoft.com/store/detail/gamerealisticmap-studio/9MTJ3C92Q53C

GameRealisticMap Alpha 9.10 (v0.9.10)

02 Jun 11:38
dff5da2
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Pre-release

Intermediate build :

  • NEW : Non uniform density for object placement-
  • NEW : Ground Detail Texture Browser
  • NEW : Satellite color correction option
  • NEW : Recent files list
  • NEW : "Aerial image" view in map editor and composition editor
  • NEW : Edit ground textures of an existing map
  • NEW : Save a map to a new location (wrp file) : allow to change pbo prefix/world name
  • NEW : Aeroways (flattening and surface)
  • NEW : Asphalt surface
  • NEW : Terrace are detected as Residential buildings
  • NEW : Randomization operations within composition to have less uniforms renders (Pre-configured on Vineyards).
  • NEW : You can change the data sources URI to use mirrors or custom compatible sources
  • FIXED: Cowshed are now correctly detected as Agricultural buildings.
  • FIXED: Error preventing generation of locations with partial SRTM coverage
  • FIXED: Out of bound elevation was sometime not compatible with border elevation leading to gaps
  • TWEAKED: Errors caused by corrupted p3d file now indicates the file name

This is a pre-release, it uses a different data stoage:

  • create backup of %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio_9mrjg6ss631xg
  • You can copy data from %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio_9mrjg6ss631xg (or %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio_se63h7hb7b390 if you used the v0.9.1) to %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio.GHA_se63h7hb7b390 to get back you backups and recent files
  • create backups of you .grma3a files before editing them

GameRealisticMap Alpha 9.9 (v0.9.9)

27 May 20:25
da16226
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Pre-release

Intermediate build :

  • NEW : Non uniform density for object placement-
  • NEW : Ground Detail Texture Browser
  • NEW : Satellite color correction option
  • NEW : Recent files list
  • NEW : "Aerial image" view in map editor and composition editor
  • NEW : Edit ground textures of an existing map
  • NEW : Save a map to a new location (wrp file) : allow to change pbo prefix/world name
  • NEW : Aeroways (flattening and surface)
  • NEW : Asphalt surface
  • NEW : Terrace are detected as Residential buildings
  • NEW : Randomization operations within composition to have less uniforms renders (Pre-configured on Vineyards).
  • FIXED: Cowshed are now correctly detected as Agricultural buildings.
  • FIXED: Error preventing generation of locations with partial SRTM coverage
  • TWEAKED: Errors caused by corrupted p3d file now indicates the file name

This is a pre-release, it uses a different data stoage:

  • create backup of %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio_9mrjg6ss631xg
  • You can copy data from %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio_9mrjg6ss631xg (or %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio_se63h7hb7b390 if you used the v0.9.1) to %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio.GHA_se63h7hb7b390 to get back you backups and recent files
  • create backups of you .grma3a files before editing them

GameRealisticMap Alpha 9.8 (v0.9.8)

25 May 09:10
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Pre-release

Intermediate build :

  • NEW : Non uniform density for object placement-
  • NEW : Ground Detail Texture Browser
  • NEW : Satellite color correction option
  • NEW : Recent files list
  • NEW : "Aerial image" view in map editor and composition editor
  • NEW : Edit ground textures of an existing map
  • NEW : Save a map to a new location (wrp file) : allow to change pbo prefix/world name
  • NEW : Aeroways (flattening and surface)
  • NEW : Asphalt surface
  • NEW : Terrace are detected as Residential buildings
  • NEW : Randomization operations within composition to have less uniforms renders (Pre-configured on Vineyards).
  • FIXED: cowshed are now correctly detected as Agricultural buildings.
  • FIXED: error preventing generation of locations with partial SRTM coverage

This is a pre-release, it uses a different data stoage:

  • create backup of %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio_9mrjg6ss631xg
  • You can copy data from %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio_9mrjg6ss631xg (or %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio_se63h7hb7b390 if you used the v0.9.1) to %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio.GHA_se63h7hb7b390 to get back you backups and recent files
  • create backups of you .grma3a files before editing them

GameRealisticMap Alpha 9.7 (v0.9.7)

23 May 06:03
079c16c
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Pre-release

Intermediate build :

  • NEW : Non uniform density for object placement-
  • NEW : Ground Detail Texture Browser
  • NEW : Satellite color correction option
  • NEW : Recent files list
  • NEW : "Aerial image" view in map editor and composition editor
  • NEW : Edit ground textures of an existing map
  • NEW : Save a map to a new location (wrp file) : allow to change pbo prefix/world name
  • NEW : Aeroways (flattening and surface)
  • NEW : Asphalt surface
  • NEW : Terrace are detected as Residential buildings
  • NEW : Randomization operations within composition to have less uniforms renders (Pre-configured on Vineyards).
  • FIXED: cowshed are now correctly detected as Agricultural buildings.
  • FIXED: error preventing generation of locations with partial SRTM coverage

This is a pre-release, it uses a different data stoage:

  • create backup of %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio_9mrjg6ss631xg
  • You can copy data from %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio_9mrjg6ss631xg (or %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio_se63h7hb7b390 if you used the v0.9.1) to %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio.GHA_se63h7hb7b390 to get back you backups and recent files
  • create backups of you .grma3a files before editing them

GameRealisticMap Alpha 9.6 (v0.9.6)

08 May 14:52
da1315b
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Pre-release

Intermediate build :

  • NEW : Non uniform density for object placement-
  • NEW : Ground Detail Texture Browser
  • NEW : Satellite color correction option
  • NEW : Recent files list
  • NEW : "Aerial image" view in map editor and composition editor
  • NEW : Edit ground textures of an existing map
  • NEW : Save a map to a new location (wrp file) : allow to change pbo prefix/world name
  • NEW : Aeroways (flattening and surface)
  • NEW : Asphalt surface

This is a pre-release, it uses a different data stoage:

  • create backup of %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio_9mrjg6ss631xg
  • You can copy data from %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio_9mrjg6ss631xg (or %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio_se63h7hb7b390 if you used the v0.9.1) to %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio.GHA_se63h7hb7b390 to get back you backups and recent files
  • create backups of you .grma3a files before editing them

GameRealisticMap Alpha 9.5 (v0.9.5)

01 May 19:43
8264810
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Pre-release

Intermediate build :

  • NEW : Non uniform density for object placement-
  • NEW : Ground Detail Texture Browser
  • NEW : Satellite color correction option
  • NEW : Recent files list
  • NEW : "Aerial image" view in map editor and composition editor
  • NEW : Edit ground textures of an existing map
  • NEW : Save a map to a new location (wrp file) : allow to change pbo prefix/world name

This is a pre-release, it uses a different data stoage:

  • create backup of %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio_9mrjg6ss631xg
  • You can copy data from %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio_9mrjg6ss631xg (or %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio_se63h7hb7b390 if you used the v0.9.1) to %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio.GHA_se63h7hb7b390 to get back you backups and recent files
  • create backups of you .grma3a files before editing them

GameRealisticMap Alpha 9.4 (v0.9.4)

29 Apr 20:38
ac219d1
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Pre-release

Intermediate build :

  • NEW : Non uniform density for object placement-
  • NEW : Ground Detail Texture Browser
  • NEW : Satellite color correction option
  • NEW : Recent files list
  • NEW : "Aerial image" view in map editor and composition editor
  • NEW : Edit ground textures of an existing map

This is a pre-release, it uses a different data stoage:

  • create backup of %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio_9mrjg6ss631xg
  • You can copy data from %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio_9mrjg6ss631xg (or %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio_se63h7hb7b390 if you used the v0.9.1) to %USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio.GHA_se63h7hb7b390 to get back you backups and recent files
  • create backups of you .grma3a files before editing them