GameRealisticMap Alpha 9.9 (v0.9.9)
Pre-release
Pre-release
Intermediate build :
- NEW : Non uniform density for object placement-
- NEW : Ground Detail Texture Browser
- NEW : Satellite color correction option
- NEW : Recent files list
- NEW : "Aerial image" view in map editor and composition editor
- NEW : Edit ground textures of an existing map
- NEW : Save a map to a new location (wrp file) : allow to change pbo prefix/world name
- NEW : Aeroways (flattening and surface)
- NEW : Asphalt surface
- NEW : Terrace are detected as Residential buildings
- NEW : Randomization operations within composition to have less uniforms renders (Pre-configured on Vineyards).
- FIXED: Cowshed are now correctly detected as Agricultural buildings.
- FIXED: Error preventing generation of locations with partial SRTM coverage
- TWEAKED: Errors caused by corrupted p3d file now indicates the file name
This is a pre-release, it uses a different data stoage:
- create backup of
%USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio_9mrjg6ss631xg
- You can copy data from
%USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio_9mrjg6ss631xg
(or%USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio_se63h7hb7b390
if you used the v0.9.1) to%USERPROFILE%\AppData\Local\Packages\63155JulienEtelain.GameRealisticMapStudio.GHA_se63h7hb7b390
to get back you backups and recent files - create backups of you .grma3a files before editing them