Skip to content

Game Project Structure

William Perreault edited this page Aug 15, 2017 · 2 revisions

A Game project should have the following structure: (Note: this is only recomended as all settings of directory structure can be customized in ge.conf)

GoatEngine.jar/GoatEngine.exe
ge.conf
README.md
Licence.md
data/
    scripts/       - Directory containing all scripts
    screens/       - Directory containing all screens configurations
    levels/        - Directory containing all levels configurations
    config/        - Directory containing all game-specific configurations
    particles/     - Directory containing all particle effects configurations
    animations/    - Directory containing all animation state machines configurations
    audio/
        music/      - Musics
        sounds/     - Sounds
         
    skins/          - Directory containing all UI gdx-skins
    sprites/        - Sprite images

 
Clone this wiki locally