Skip to content

Pull requests: memononen/nanosvg

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Reviews
Assignee
Filter by who’s assigned
Sort

Pull requests list

Add soversion number 0
#246 opened Jul 20, 2023 by bnavigator Loading…
Fix cmake library installation
#245 opened Jul 20, 2023 by bnavigator Loading…
Vertically flipped rasterization
#218 opened Jun 23, 2022 by bose-coder Loading…
Add CMake build for examples
#216 opened May 26, 2022 by tamasmeszaros Loading…
allow usage in projects using strict prototypes
#214 opened May 25, 2022 by gnif Loading…
Add nsvgParseFromRam function.
#208 opened May 1, 2022 by MortezaAghazamani Loading…
Update nanosvgrast.h
#200 opened Sep 15, 2021 by Jony01 Loading…
implement the paint-order attribute for paths
#195 opened Mar 20, 2021 by roever Loading…
put in some more consts
#194 opened Mar 20, 2021 by roever Loading…
fix a warning about a shadowed variable
#193 opened Mar 20, 2021 by roever Loading…
fix build using Watcom
#192 opened Mar 20, 2021 by sezero Loading…
typos fixed
#180 opened Aug 23, 2020 by MuminjonGuru Loading…
Basic style sheets support
#175 opened Feb 4, 2020 by psivanov Loading…
Reduce the variable scope, if possible
#173 opened Dec 24, 2019 by gunterkoenigsmann Loading…
Resolved the cppcheck style warnings
#172 opened Dec 23, 2019 by gunterkoenigsmann Loading…
Fix for gradient.fx and gradient.fy
#164 opened Jul 30, 2019 by RobinD42 Loading…
Support parsing "rgba(...)" colors.
#163 opened Jul 30, 2019 by RobinD42 Loading…
nanosvg utility binary
#158 opened Mar 25, 2019 by tesch1 Loading…
Allow custom XML parsers
#157 opened Mar 20, 2019 by poke1024 Loading…
Allow custom NSVG__FIXSHIFT
#155 opened Mar 14, 2019 by poke1024 Loading…
CMake build, and Fuzzing via afl
#151 opened Feb 11, 2019 by tesch1 Loading…
Fix issue #130: Drawing artifacts due to rounding errors
#146 opened Dec 16, 2018 by wcout Loading…
ProTip! Follow long discussions with comments:>50.