Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add Accuracy, Drain Time, Play Time, Spectate stubs #3153

Merged
merged 16 commits into from
Mar 22, 2020
7 changes: 7 additions & 0 deletions wiki/Gameplay/Accuracy/en.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,7 @@
# Accuracy
Pennek marked this conversation as resolved.
Show resolved Hide resolved

<!-- TODO: needs to be combined with /wiki/Accuracy in some way -->

**Accuracy** defines how accurately a player is hitting [hit objects](/wiki/Hit_Objects) on a [beatmap](/wiki/Beatmaps). This value varies from 0 to 100%. Accuracy can be seen in the top-right corner while watching a replay or playing a beatmap.

<!-- this is a stub -->
12 changes: 12 additions & 0 deletions wiki/Gameplay/Drain_time/en.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,12 @@
---
tags:
- drain length
---

# Drain time
Pennek marked this conversation as resolved.
Show resolved Hide resolved

**Drain time** refers to the total duration of a [beatmap](/wiki/Beatmaps) that requires the player to be active. Drain time does not include breaks and unmapped portions of a beatmap.

Beatmaps with very long drain times (usually longer than 5 minutes) are typically referred to as marathon maps and require endurance beyond the norm in order to complete successfully.

<!-- this is a stub -->
12 changes: 12 additions & 0 deletions wiki/Gameplay/Play_time/en.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,12 @@
---
tags:
- length
- playtime
- total length
---

# Play time
Pennek marked this conversation as resolved.
Show resolved Hide resolved

**Play time** is the total duration of a [beatmap](/wiki/Beatmaps). This includes the lead-in time and the break time(s). This usually correlates with the beatmap's song length.

<!-- this is a stub -->
15 changes: 15 additions & 0 deletions wiki/Gameplay/Spectate/en.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,15 @@
---
tags:
- spectating
Pennek marked this conversation as resolved.
Show resolved Hide resolved
- spectator
---

# Spectate

<!-- TODO: needs to be combined with /wiki/Replay#spectator in some way -->

**Spectating** is when someone watches another player playing a [beatmap](/wiki/Beatmaps) in real time. To spectate, open the extended chat and click on a grey user panel.

For this to work, you will need to have a copy of the exact same beatmap the player you wish to spectate is playing. However, if you have an [osu!supporter](/wiki/osu!supporter) tag, the beatmapset will be downloaded and processed for you through osu!direct.

<!-- this is a stub -->
8 changes: 8 additions & 0 deletions wiki/Gameplay/en.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
# Gameplay

- [Accuracy](/wiki/Gameplay/Accuracy)
- [Drain Time](/wiki/Gameplay/Drain_Time)
- [Play Time](/wiki/Gameplay/Play_Time)
- [Spectate](/wiki/Gameplay/Spectate)

<!-- TODO: category needs some fleshing out and this index probably shouldn't be empty -->