Commits
- aa9a5e3 ImGuiOverlays: Change icon colour depending on controller mode
- fda6140 GameDatabase: Add DisableAutoAnalogMode trait
- aa1596f GameDB: Set DisableAutoAnalogMode on various games
- a0fcbba SPU: Refactor volume envelopes
- 1e8ca51 Update README.md
- 86d4d92 TimingEvents: Switch to 64-bit counters
- 41c8607 TimingEvents: Don't defer frame done callback
- ef59a0d CPU: Fix assertion tripping in debug builds
- 3455a0d System: Fix lockup with runahead enabled
- b089eaf Qt: Reduce dialog height
- 6dd29eb VulkanDevice: Fix incorrect log
- b9679df System: Remove contradictory statement
- b656e1d Atualização Português do Brasil (#3280)
- 64a28aa CPU/PGXP: Fix typo in SLTU()
- 7dc78db CPU/PGXP: Make MTC2/LWC2 behave the same
- 9a6de19 CPU/PGXP: Use Instruction type
- 302652d CPU/PGXP: Purge psx_value from first half of instructions
- fc375d7 CPU/PGXP: Purge psx_value from shifts
- 2662694 CPU/PGXP: Purge psx_value completely
- 3548bbc CPU/PGXP: Combine static/variable shift instructions
- bcd2424 CPU/PGXP: Combine logical/arithmetic shift functions
- 514116e CPU/PGXP: Rewrite SLL handler
- 8629efc CPU/PGXP: Purge macros
- a764954 CPU/PGXP: Eliminate extra copy in SLT/SLTU
- 491179a CPU/PGXP: Remove remaining C-isms
- dadf388 CPU/PGXP: Make validate a member function
- d4d813f CPU/PGXP: Identifier name consistency
- 2971b2f CPU/PGXP: Inline valid flag updates
- 5c14ac2 GameDB: Allow clipping correction for Spyro 1
- ccd7ba9 Qt: Move language/theme setting to window
- 3578572 CPU/NewRec/x64: Fix data corruption on lwl/lwr with PGXP
- 1aa9c2d GameDatabase: Add DisableSpriteTextureFiltering trait
- 9a0d5db GameDB: Use disable sprite texture filtering for FF7/LoD
- 417c1e4 MediaCapture: Load media foundation on-demand
- 5433b30 Qt: Always display version info in settings
- 8b3fd53 System: Fix HW/SW rendering swap
- 9e3507e InputManager: Support multiple mice via raw input
- bda6869 Qt: Implement per-game controller configuration
- f0deab2 InputManager: Fix wheel scrolling in Big Picture
- 9dd83c4 InputManager: Remove unused pointer type
- 1425b2f Atualização Português do Brasil (#3281)
- 96b8e53 Deps: Bump shaderc
- 873b540 Deps: Switch to libjpeg-turbo
- 7745c9e Deps: Make some libraries optional for Linux
- 72fc81a CMake: Add install target
- 41fb5d3 CMake: Enable PIC on Linux
- a8cac70 Qt: Ensure window is raised after recreation
- 096a081 dep/imgui: Bump to v1.91.0
- c8e6130 StringUtil: Use unicode replacement character in DecodeUTF8()
- 599800d Deps: Version bumps
- f2c0303 Misc: Use lightgun controller icon
- 25d8f1b Deps: Build lunasvg
- b378ffb ImGui: Enable lunasvg
- a2aa040 deps/rc_client: Add rc_client_get_rich_presence_strings()
- 707453b FileSystem: Swap vector for DynamicHeapArray
- f37a97b Host: Add ReadCompressedResourceFile()
- f30844c ImGuiManager: Move glyph ranges to separate file
- e8b787f Misc: Change various icons
- a7f3d7b ImGuiManager: Add CompactFontRange()
- b8026a0 CMake: Remove unused file
- 5c2fc68 dep/imgui: Use stb_sprintf
- 6deb2eb Achievements: Fix badge download bug
- 44471a6 dep/imgui: Don't copy the font data on building
- 0f29cd8 Data: Update third-party notices
- 48c2760 dep/rcheevos: rc_validate does not need to be built
- a49be5d Data: Update SDL Game Controller DB
- 88e4bf6 SmallString: Tidy-up and add wide string helpers
- c9f5cfc Host: Add TranslatePluralToSmallString()
- b04f721 Achievements: Use plural form for points
- 7a05d5a Achievements: Reset focus when opening windows
- e54c4c8 ImGuiManager: Tweak OSD message size
- 344a4a6 FullscreenUI: Navigation improvements
- 46a6681 CDROM: Fix incorrect clamp with seek speedup
- 940200f FullscreenUI: More animation fixes
- 05c7e60 InputManager: Don't set key down for binds when ImGui has focus
- 63bf64b ImGuiOverlays: Use actual recording icon
- 2c27b20 ImGuiManager: Remove unused function
- ae2e79f Util: Add CompressHelpers
- c7a6e7e SHA1Digest: Span-ify
- f243dc0 Host: Use CompressHelpers for ReadCompressedResourceFile()
- 667d1bf GPUDevice: Use CompressHelpers
- 542ef3a GPUDevice: Warning fix
- d651c9f GameList: Support excluding disc sets
- 63c7f4a GPU/HW: Fix assert with accurate blending + true colour on
- 486f410 GameDB: Disable WS in Athena - Awakening from the Ordinary Life
- 7df5764 Data: Remove license-incompatible shaders
- fe8dada dep/libchdr: Add EDC computation functions
- ac139d9 CDImage/ECM: Use EDC/ECC functions from libchdr
- cdba1fe Common: Rename iNN -> sNN
- b84d3f1 SPU: Vectorize reverb resampling
- 81c9bde GSVector: Add a bunch of fp64 operations
- 14ab642 Common: Add aligned_unique_ptr
- 3fbdcdb AudioStream: Rewrite and integrate expander
- aa955b8 GPU/SW: Split out rasterizer, add dynamic selection
- 7f4e5d5 Misc: Update copyright headers
- 88ee70e Misc: Remove unused files
- bee80b0 Spanish (Spain) translation update 2024/08/30 (#3285)
- 7f9a69b Update the Simple-Chinese translation to latest. (#3282)
- 7b17859 Atualização Português do Brasil
- 0945a9a Atualização Idioma Turco
- 4322799 dep/rcheevos: Don't silently truncate buffers in rc_api_init_fetch_image_request()
- 5ed8af4 Achievements: Shrink URL buffer sizes
- 0ba068e GameDB: Disable PGXP culling in Spyro 1
- 51cfea4 ImGuiManager: Split OSD and debug window fonts
- b564f92 DiscordRPC: Add Rcheevos Icon Support (#3286)
- 164a353 System: Fix possible race condition in presence update
- 4c51337 ImGuiManager: Don't rasterize full glyph range for debug font
- 63abdb7 Reworked the "Force NTSC Timings" feature to support both NTSC and PAL frame timings (#3287)
- 6a3b1a2 MDEC: Vectorize 16 and 24-bit copy-out
- 56dac5f Deps: Bump SDL2 to 2.30.7
- 6d0f92d dep/fmt: Bump to v11.0.2
- 8274042 CI/AppImage: Build shrunk ffmpeg for media capture
- f9a5940 Settings: Force Frame Timings => Force Video Timing
- 503004f Data: Note third-party codecs in AppImage FFmpeg
- 94911ab System: Display disabled enhancements in safe mode
- 1446e30 Settings: Make Disable Interlacing a Deinterlacing mode
- 1eb1b03 MemoryCard: Defer creation of card until first save
- 87eded4 FileSystem: Fix FD leak with atomic updated file on Linux
- 060c555 INISettingsInterface: Use FileSystem atomic update routines
- a7d8e6d Host: Add disambiguation variants for translations
- 0458dfe MemoryCard: Don't display message for empty card
- a53dc85 GPUDevice: Fix initial pipeline cache not being created
- 129df84 PostProcessing/FX: Log pipeline creation error description
- 4a27141 Atualização Português do Brasil (#3288)
- 5b4d625 Add *.psx as a supported PS-X EXE file type (#3290)
- 2d3c6ac GameDB: Fix MGS Premium Package (#3289)
- a074699 Qt: Fix 'Boot and Debug' menu option
- 4c59513 GPUDevice: Fix pipeline cache loading
- ab1c857 CPU: Refactor execution mode switching
- 929b049 Qt: Save/restore additional window positions
- 153d959 RegTest: Compile fix
- 2e080d4 Qt: Add edit function to debugger memory view
- 95185b7 FSUI : some misc fixes (#3291)
- c5dd484 CI/MacOS: Don't use ninja for lunasvg
- 1c1b82e GPUDevice: Purge threaded presentation
- 4b0c1fd GPUDevice: Add recovery from lost device
- ac5a2a1 GPUDevice: Remove BeginPresent() skip parameter
- 71ec59b Qt/Debugger: Highlight changed bytes in memory view
- 6ea2bb1 Qt/Debugger: Auto refresh memory every 100ms
- 1b2ff7e CDImage: Support reading MODE1 sectors
- 47a3cd4 CDROM: Support reading MODE1 sectors
- af777c1 MediaCapture: Log video size
- 940cc63 GPU: Fix internal res screenshot AR with None cropping
- 9d6ec23 Common: Fix GSVector natvis
- 32a3311 System: Add option to automatically resize window
- 1956575 Cheats: Fix detection of ungrouped cheat import
- d29444e Update Russian translation (#3292)
- b6c4d6d Atualização Português do Brasil (#3293)
- 1d83e72 Achievements: Fix incorrect plural string
- b10f043 StringUtil: Fix typo
- 3078339 Common: Extract out ryml helpers
- 86bff86 dep/reshadefx: Update to 7bdfb03
- 432fd80 PostProcessing/FX: Use SPIR-V instead of GLSL for Vulkan
- 6a5f16d VulkanDevice: Handle rare case of unaligned SPIR-V
- c42fb7c GPUDevice: Support ingesting SPIR-V
- 4c31218 GPUDevice: Add API version field
- a22acfc Deps: Include DXC and DirectX Agility SDK
- 559aff0 D3D12Device: Use DXC and 12.0 feature level
- de551c1 D3D12Device: Fix crash when using media capture
- 7bcdf11 MediaCapture: Fix audio timestamp drift
- e2a3fe1 Cheats: Prevent inlining of memory functions
- 128d525 MSBuild: Disable RTTI on Windows builds
- c633a6b Qt/Debugger: Invalidate blocks on manual memory edit
- 936c945 Qt/Debugger: Highlight selection on dump address
- fe9d06a Qt/Debugger: Snap code view to center on goto address
- d1770b6 Settings: Default console logging to running from TTY
- e93dea5 SPU: Connect 0x1F801DB8/0x1F801DBA writes
- 891d5ce ImGuiFullscreen: Allow smooth scrolling
- 6c3f338 ImGuiFullscreen: Fix whole menu being unscrollable
- 2813b4b Achievements: Open profile on leaderboard selection
- 20b4581 Settings: Remove second source of truth for OSD notifications
- 0abd7c0 Qt: Expand Controller Profile Dropdown Width
- 065beff Qt: Rename NeGcon Rumble controller name
- b641475 Qt: Expand Controller List Width
- 66b4391 Qt: Tweak Grey Matter Theme
- d7ce028 Qt: Make Virtual Controller List Word Wrapped
- ddcb0cb Misc: Warning fixes
- f2720b9 System: Reduce force-displayed-warning scope
- 6f31e56 MetalDevice: Implement timed present
- ad67ab7 MetalDevice: Use TranspileAndCreateShaderFromSource()
- d981dc7 MetalDevice: Implement pipeline cache
- d330dca MetalDevice: Use CocoaTools methods
- e03deb4 System: Set realtime constraints on MacOS
- e17eaf7 ImGuiFullscreen: Disable border animation when smooth scrolling is off
- d28f0fa Qt: Enable word wrap in Settings window list
- 350cf7e GPUDevice: Use suffixed shaderc libname
- 6d63712 Qt: Fix memory view colours in light themes
- fbb92e9 Atualização Português do Brasil
- 1ffd2f4 Qt/Debugger: Improve row scrolling
- b576826 Quality of Life changes to breakpoints (#3297)
- a259178 GameDB: South Park - Chef's Luv Shack controller update (#3298)
- 8fa4060 CPU: Add SetBreakpointEnabled()
- b96e6d1 Qt/Debugger: Connect breakpoint checkbox
- 8b67ed8 CPU: Display loadstore offsets in hex
- 8ba85d6 Pad: Fix stuck inputs after loading mismatched state pad type
- 401295e Common: Allow PRINTFLIKE to work on Clang
- 3695992 StringUtil: Speed up EncodeHex()/append_hex()
- 292c1e0 Misc: Normalize OSD message keys
- 6465581 feat: Polish localization updates
- a5cd3ee UI : remove issue tracker button
- 0538b95 GPU/HW: Reduce number of shaders/pipelines in default config
- 96ece5d SmallString: MSVC warning fix
- e056bcb AudioStream: Fix incorrect padding
- b5df06a GPU/HW: Rewrite automatic internal resolution selection
- 5f80cb1 GPU/HW: Fix inaccurate shader progress counter
- d07c7e4 Qt: Fix 100% CPU usage while downloading files
- a7747c5 Common: Add 256-bit integer vector wrapper
- 4067072 GPU/SW: Fix SSE4 path and add 256-bit AVX2 path
- e7aa049 System: Not all setting changes need to interrupt
- e617f17 System: Set GPU timing enable on init/destroy
- ac8461a System: Fix bogus SW thread CPU in OSD
- 1969855 System: Drop IPC server
- 54e5d93 GPU/SW: Enable SIMD path and make default
- df17528 Qt: Move threaded rendering toggle to Debug tab
- 1754ecf SPU: Get rid of second output stream
- 8838120 System: Fix crash when disabling runahead
- 3dca598 Log: Switch to enum class
- 88bc3a2 Fixed typo in F4 Cheat Type code (#3300)
- f169b89 GPU: Defer frame done if not running events
- f9941c3 GPU/HW: Reduce shader dependence on global constants
- 986e207 GPU/HW: Make batch shaders independent on resolution
- e1c8766 Misc: More iNN => sNN
- c439de6 Common: SSE2 backsupport for vector classes
- 206f32e Qt: Fix early console debug output
- cf32774 RegTest: Check size before hash
- 23ec40d Settings: Set log level to none if no sinks enabled
- 2768d27 Qt: Make log window legible in light theme
- bb3d27f GPU/SW: Drop dithering function specialization
- dae38cb Qt: Fix gap in advanced graphics settings on Linux
- d67b826 CI/Flatpak: Improve install behaviour
- bfc914a CMake: Add DISABLE_SSE4 option
- ed7a9e2 CI: Refactoring and add Linux SSE2 builds
- b971125 MSBuild: Support creating legacy SSE2 builds
- 71cf206 CI: Add Windows SSE2 builds
- 9a1d92a gitignore: Add /.cache/ folder (#3301)
- c0ada65 Atualização Português do Brasil (#3302)
- 2cfad21 Common: Missed another SSE4 instruction
- 3808217 SPU: Handle ignore loop address with IRQs on
- 114effd CDROM: Simulate backwards 1T jump on short seeks
- 50cfbf1 GameDB: PGXP-CPU for Valkyrie Profile
- 5ed96fc GameDB: ICache for Nightmare Creatures
- fd8f97f GPU/HW: Fix adaptive downsampling
- 9919271 ImGuiOverlays: Fix scrolling offscreen with no-serial
- 4d74b20 System: Don't try to read SYSTEM.CNF from Audio CD
- 0e4ca9c CDROM: Fix CDDA playback in some obscure edge cases
- d1eed89 GameDB: PGXP-CPU for Roswell Conspiracies
- a26c3e5 System: Add new 'Type 1B' fast boot
- 58dc24c CDROM: Pack state in struct
- 495a0da Pad: Pack state in struct
- c46ec39 GPU: Move software fill/write/copy into rasterizer namespace
- e3a84af GameDB: PGXP-CPU for Firebugs
- 2e4eaea GameDB: PGXP-CPU for Hogs of War
- b36e2ce CPU/CodeCache: Don't create a branch block with no delay slot
- 29da7f7 System: Add 'Fast Forward Boot' option
- df8e950 Qt: Rename 'Disable All Enhancements' to 'Safe Mode'
- 5995471 FullscreenUI: Disable rewind options unless enabled
- 82ed6bb Atualização Português do Brasil (#3303)
- a76b48b CI: Update dependency versions
- 4e88028 Qt: Fix inconsistent multitap addressing
- 615781b GPUBackend: Don't rely on g_settings
- 036e11f Qt: Remove unused variable
- ca6b994 Common: Build fix when compiling with AVX2 march
- 7d8ae9a Packaging: Add SPEC and PKGBUILD
- b51def8 Qt: Support update checking without installing
- fee5f76 Qt: Put RAIntegration in root menu bar
- 4132b5e Settings: Remove 'Increase Timer Resolution' option
- e06f1f1 GPU: Add hardware texture cache
- d32143b ImGuiOverlays: Make escape close save state selector
- 73fd97e GPUTextureCache: Fix reload replacements hotkey/menu action
- 3081c4f Qt: Fix disabling of some texture dumping options
- 060146a CDROM: Add SubQ Skew option
- 9de5794 Data: Add replacement scanlines shader
- 6dc4fa5 CDROM: Physical => SubQ in variables
- 07f410b Achievements: Mirror whacky rcheevos header handling
- 75babc7 Data: Update SDL game controller db
- ccc3b11 FileSystem: Slight ifdef tidy-ups
- 08fe20a CMake: Add spirv-cross include path to util
- 45c8f6e BIOS: Make GetInfoForHash() public
- 0730a36 GPU/HW: Fix batch shader compiling with GLSL ES
- bd050eb OpenGLDevice: Fix 16-bit texture uploads without PBOs
- 51fefb3 System: Fix crash when toggling SW with interpreter
- 7e72b9f GPU/TextureCache: Fix palette reduction in C4 mode
- 785692d Atualização Português do Brasil (#3304)
- 4d5e0b6 Settings: Don't create dumps/audio in userdir
- 887d588 System: Further improve fastboot behaviour
- c740fd9 GPU/TextureCache: Disable bilinear page upscaling by default
- a83b642 Settings: Disable texture cache in safe mode
- 2f33154 BIOS: Fix OpenBIOS initializer
- 0ae4461 README: Mention SSE2 builds and texture replacement
- 52389f4 GPU/HW: Fix force-round-coords with texture cache
- 71bb953 GPU/HW: Handle redundant texture window updates
- 08bdffa GPU/HW: Fix toggling texture replacement settings
- 80971da AnalogController: Allow negative vibration bias
- c9f7ef5 System: Fix reset when booting EXE
- 3fb5fb4 System: Fix saving of subimage index
- 9ff4fbd StringUtil: Fix incorrect end_ptr computation
- 32e96b0 FullscreenUI: Various fixes
- f1dd161 GameDB: Chaos Control supports mouse
- ff19484 GameDB: Disable WS for Breath of Fire III
- f4b88ed GameDB: Disable WS for Breath of Fire IV
- bfbea97 OCT 2024 Update to cheat file (#3307)
- 1778507 Atualização Português do Brasil (#3306)
- 449cd7c Data: Update SDL Game Controller DB
- 0c2ab82 System: Fix no-disc startup in later versions