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Make Surface::present() errors non-fatal. #25

Make Surface::present() errors non-fatal.

Make Surface::present() errors non-fatal. #25

Triggered via pull request February 20, 2025 17:11
Status Success
Total duration 4m 9s
Artifacts

shaders.yml

on: pull_request
Validate: HLSL
2m 26s
Validate: HLSL
Validate: MSL
31s
Validate: MSL
Validate: SPIR-V/GLSL/DOT/WGSL
1m 36s
Validate: SPIR-V/GLSL/DOT/WGSL
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