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ktOnFire setLight() #2297
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clarkWakeland
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ktOnFire setLight() #2297
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Original file line number | Diff line number | Diff line change |
---|---|---|
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@@ -226,12 +226,12 @@ void daKtOnFire_c::lightInit() { | |
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/* 8058C9D4-8058C9F8 0004B4 0024+00 2/2 0/0 0/0 .text setLight__12daKtOnFire_cFv */ | ||
void daKtOnFire_c::setLight() { | ||
// NONMATCHING | ||
dKy_plight_set(&mLight); | ||
} | ||
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/* 8058C9F8-8058CA1C 0004D8 0024+00 1/1 0/0 0/0 .text cutLight__12daKtOnFire_cFv */ | ||
void daKtOnFire_c::cutLight() { | ||
// NONMATCHING | ||
dKy_plight_cut(&mLight); | ||
} | ||
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/* ############################################################################################## */ | ||
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@@ -273,31 +273,32 @@ bool daKtOnFire_c::Draw() { | |
} | ||
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/* 8058CE00-8058CE28 0008E0 0028+00 1/1 0/0 0/0 .text Delete__12daKtOnFire_cFv */ | ||
void daKtOnFire_c::Delete() { | ||
// NONMATCHING | ||
bool daKtOnFire_c::Delete() { | ||
dKy_plight_cut(&mLight); | ||
return true; | ||
} | ||
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/* 8058CE28-8058CE48 000908 0020+00 1/0 0/0 0/0 .text daKtOnFire_Draw__FP12daKtOnFire_c | ||
*/ | ||
static void daKtOnFire_Draw(daKtOnFire_c* param_0) { | ||
// NONMATCHING | ||
param_0->Draw(); | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. The draw, delete and execute static functions usually have an int return value that propagates the inner function return value. |
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} | ||
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/* 8058CE48-8058CE68 000928 0020+00 1/0 0/0 0/0 .text daKtOnFire_Execute__FP12daKtOnFire_c */ | ||
static void daKtOnFire_Execute(daKtOnFire_c* param_0) { | ||
// NONMATCHING | ||
param_0->Execute(); | ||
} | ||
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/* 8058CE68-8058CE88 000948 0020+00 1/0 0/0 0/0 .text daKtOnFire_Delete__FP12daKtOnFire_c | ||
*/ | ||
static void daKtOnFire_Delete(daKtOnFire_c* param_0) { | ||
// NONMATCHING | ||
param_0->Delete(); | ||
} | ||
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/* 8058CE88-8058CEA8 000968 0020+00 1/0 0/0 0/0 .text daKtOnFire_Create__FP10fopAc_ac_c | ||
*/ | ||
static void daKtOnFire_Create(fopAc_ac_c* param_0) { | ||
// NONMATCHING | ||
((daKtOnFire_c*)param_0)->create(); | ||
} | ||
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/* 8058CEA8-8058CF04 000988 005C+00 2/1 0/0 0/0 .text __dt__16daKtOnFire_HIO_cFv */ | ||
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just adding on to what hatal said, all actors generally have a create, delete, draw and execute function, and sometimes a createHeap and isDelete function, which should all return int values to stay consistent