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StaticModule: AudioPlayer

Christian Bronk edited this page Mar 7, 2018 · 2 revisions

this module plays a soundfile (in a loop). For ambient sounds use the invisible "soundcube" static, as its borders will fit exactly the default values and the distances are scaled accordingly.

MODULE
{
    // Mandatory, always the same
    namespace = KerbalKonstructs
    name = AudioPlayer

    // Mandatory
    audioClip = <name> // the sound file you want to play

    // Optional
    minDistance = 1 // the distance where the full volume is hearable
    maxDistance = 500 // maximum distance until the sound is cut off
    loop = true // should the sample be played in a loop
    volume= 1 // Volume adjustment of the File
}