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StaticModule: WaterSurface

Christian Bronk edited this page Nov 5, 2018 · 1 revision

This module will make a part float as it is on water, as soon it is within a trigger collider. The Collider is the water body and a Quad-Shere is the water surface.

MODULE
{
    // Mandatory, always the same
    namespace = KerbalKonstructs
    name = WaterSurface

    // Mandatory
    WaterSurfaceQuadNames =  your mesh name for for the water Surface
    ColliderNames = , seperates List of Water Bodies
}