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Merge branch 'trunk' into ray-tracing-new
Shaders #305: Commit 90dba73 pushed by Vecvec
November 8, 2024 04:31 2m 11s ray-tracing-new
November 8, 2024 04:31 2m 11s
Merge branch 'trunk' into ray-tracing-new
CI #305: Commit 90dba73 pushed by Vecvec
November 8, 2024 04:31 9m 41s ray-tracing-new
November 8, 2024 04:31 9m 41s
Merge branch 'trunk' into ray-tracing-new
Shaders #304: Commit 2b5f833 pushed by Vecvec
November 4, 2024 04:04 1m 43s ray-tracing-new
November 4, 2024 04:04 1m 43s
Merge branch 'trunk' into ray-tracing-new
CI #304: Commit 2b5f833 pushed by Vecvec
November 4, 2024 04:04 15m 12s ray-tracing-new
November 4, 2024 04:04 15m 12s
Merge branch 'trunk' into ray-tracing-new
CI #303: Commit 17b90a1 pushed by Vecvec
November 1, 2024 18:09 13m 41s ray-tracing-new
November 1, 2024 18:09 13m 41s
Merge branch 'trunk' into ray-tracing-new
Shaders #303: Commit 17b90a1 pushed by Vecvec
November 1, 2024 18:09 2m 58s ray-tracing-new
November 1, 2024 18:09 2m 58s
Merge branch 'trunk' into ray-tracing-new
CI #302: Commit 4ac0e8a pushed by Vecvec
October 29, 2024 19:51 15m 28s ray-tracing-new
October 29, 2024 19:51 15m 28s
Merge branch 'trunk' into ray-tracing-new
Shaders #302: Commit 4ac0e8a pushed by Vecvec
October 29, 2024 19:51 2m 22s ray-tracing-new
October 29, 2024 19:51 2m 22s
Merge branch 'trunk' into ray-tracing-new
CI #301: Commit b400342 pushed by Vecvec
October 26, 2024 19:42 13m 58s ray-tracing-new
October 26, 2024 19:42 13m 58s
Merge branch 'trunk' into ray-tracing-new
Shaders #301: Commit b400342 pushed by Vecvec
October 26, 2024 19:42 2m 9s ray-tracing-new
October 26, 2024 19:42 2m 9s
Merge branch 'trunk' into ray-tracing-new
CI #300: Commit 258ef45 pushed by Vecvec
October 25, 2024 03:07 16m 0s ray-tracing-new
October 25, 2024 03:07 16m 0s
Merge branch 'trunk' into ray-tracing-new
Shaders #300: Commit 258ef45 pushed by Vecvec
October 25, 2024 03:07 2m 10s ray-tracing-new
October 25, 2024 03:07 2m 10s
Merge branch 'trunk' into ray-tracing-new
CI #299: Commit 6c2b6f3 pushed by Vecvec
October 21, 2024 03:46 11m 21s ray-tracing-new
October 21, 2024 03:46 11m 21s
Merge branch 'trunk' into ray-tracing-new
Shaders #299: Commit 6c2b6f3 pushed by Vecvec
October 21, 2024 03:46 2m 24s ray-tracing-new
October 21, 2024 03:46 2m 24s
format
Shaders #298: Commit 17b2d89 pushed by Vecvec
October 20, 2024 18:30 1m 34s ray-tracing-new
October 20, 2024 18:30 1m 34s
format
CI #298: Commit 17b2d89 pushed by Vecvec
October 20, 2024 18:30 10m 11s ray-tracing-new
October 20, 2024 18:30 10m 11s
use snatchables for raw acceleration structures
CI #297: Commit 66c0cbb pushed by Vecvec
October 20, 2024 18:17 11m 50s ray-tracing-new
October 20, 2024 18:17 11m 50s
use snatchables for raw acceleration structures
Shaders #297: Commit 66c0cbb pushed by Vecvec
October 20, 2024 18:17 2m 22s ray-tracing-new
October 20, 2024 18:17 2m 22s
October 19, 2024 06:29 2m 36s
Merge branch 'trunk' into ray-tracing-new
CI #295: Commit ab32656 pushed by Vecvec
October 8, 2024 03:26 12m 35s ray-tracing-new
October 8, 2024 03:26 12m 35s
Merge branch 'trunk' into ray-tracing-new
Shaders #295: Commit ab32656 pushed by Vecvec
October 8, 2024 03:26 2m 22s ray-tracing-new
October 8, 2024 03:26 2m 22s
Merge branch 'trunk' into ray-tracing-new
CI #294: Commit 5c086b0 pushed by Vecvec
October 4, 2024 21:32 13m 7s ray-tracing-new
October 4, 2024 21:32 13m 7s
Merge branch 'trunk' into ray-tracing-new
Shaders #294: Commit 5c086b0 pushed by Vecvec
October 4, 2024 21:32 1m 42s ray-tracing-new
October 4, 2024 21:32 1m 42s
remove unneeded usage from scratch buffer creation
CI #293: Commit 1e860ca pushed by Vecvec
October 1, 2024 20:28 11m 6s ray-tracing-new
October 1, 2024 20:28 11m 6s