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fix more rustfmt issues
CI #17: Commit 8604794 pushed by Vecvec
December 10, 2023 18:31 1d 7h 24m 26s ray-tracing
December 10, 2023 18:31 1d 7h 24m 26s
fix some rustfmt issues
Shaders #16: Commit 5ec1735 pushed by Vecvec
December 10, 2023 18:12 1m 15s ray-tracing
December 10, 2023 18:12 1m 15s
fix some rustfmt issues
CI #16: Commit 5ec1735 pushed by Vecvec
December 10, 2023 18:12 1d 7h 43m 32s ray-tracing
December 10, 2023 18:12 1d 7h 43m 32s
fix clippy (again)
Shaders #15: Commit a636d08 pushed by Vecvec
December 10, 2023 18:00 1m 17s ray-tracing
December 10, 2023 18:00 1m 17s
fix clippy (again)
CI #15: Commit a636d08 pushed by Vecvec
December 10, 2023 18:00 1d 7h 55m 2s ray-tracing
December 10, 2023 18:00 1d 7h 55m 2s
fix test
CI #14: Commit 6a6345c pushed by Vecvec
December 10, 2023 06:29 1d 4h 9m 48s ray-tracing
December 10, 2023 06:29 1d 4h 9m 48s
fix test
Shaders #14: Commit 6a6345c pushed by Vecvec
December 10, 2023 06:29 1m 16s ray-tracing
December 10, 2023 06:29 1m 16s
fix wasm not compiling
CI #13: Commit 014d283 pushed by Vecvec
December 10, 2023 06:11 1d 4h 28m 12s ray-tracing
December 10, 2023 06:11 1d 4h 28m 12s
fix wasm not compiling
Shaders #13: Commit 014d283 pushed by Vecvec
December 10, 2023 06:11 1m 22s ray-tracing
December 10, 2023 06:11 1m 22s
fix issues in ray-traced-triangle example
CI #12: Commit b7486bd pushed by Vecvec
December 10, 2023 05:42 1d 4h 57m 17s ray-tracing
December 10, 2023 05:42 1d 4h 57m 17s
fix issues in ray-traced-triangle example
Shaders #12: Commit b7486bd pushed by Vecvec
December 10, 2023 05:42 1m 22s ray-tracing
December 10, 2023 05:42 1m 22s
Merge remote-tracking branch 'origin/ray-tracing' into ray-tracing
CI #11: Commit 49d5e85 pushed by Vecvec
December 10, 2023 05:23 1d 5h 16m 2s ray-tracing
December 10, 2023 05:23 1d 5h 16m 2s
Merge remote-tracking branch 'origin/ray-tracing' into ray-tracing
Shaders #11: Commit 49d5e85 pushed by Vecvec
December 10, 2023 05:23 1m 34s ray-tracing
December 10, 2023 05:23 1m 34s
Merge pull request #4 from gfx-rs/trunk
Shaders #10: Commit 0fab2a4 pushed by Vecvec
December 10, 2023 03:09 5m 15s ray-tracing
December 10, 2023 03:09 5m 15s
Merge pull request #4 from gfx-rs/trunk
CI #10: Commit 0fab2a4 pushed by Vecvec
December 10, 2023 03:09 1d 7h 29m 18s ray-tracing
December 10, 2023 03:09 1d 7h 29m 18s
upgrade
CI #9: Pull request #4 opened by Vecvec
December 10, 2023 03:08 1d 7h 31m 16s gfx-rs:trunk
December 10, 2023 03:08 1d 7h 31m 16s
upgrade
Shaders #9: Pull request #4 opened by Vecvec
December 10, 2023 03:08 5m 37s gfx-rs:trunk
December 10, 2023 03:08 5m 37s
fix all compile errors
CI #8: Commit 99f4236 pushed by Vecvec
December 10, 2023 03:06 1d 7h 33m 12s ray-tracing
December 10, 2023 03:06 1d 7h 33m 12s
fix all compile errors
Shaders #8: Commit 99f4236 pushed by Vecvec
December 10, 2023 03:06 4m 18s ray-tracing
December 10, 2023 03:06 4m 18s
Merge branch 'trunk' into ray-tracing
Shaders #7: Commit 06dc329 pushed by Vecvec
December 8, 2023 04:06 4m 53s ray-tracing
December 8, 2023 04:06 4m 53s
Merge branch 'trunk' into ray-tracing
CI #7: Commit 06dc329 pushed by Vecvec
December 8, 2023 04:06 1d 21h 49m 0s ray-tracing
December 8, 2023 04:06 1d 21h 49m 0s
fix err
CI #6: Commit 9b3266c pushed by Vecvec
December 8, 2023 03:53 1d 22h 2m 32s ray-tracing
December 8, 2023 03:53 1d 22h 2m 32s
fix err
Shaders #6: Commit 9b3266c pushed by Vecvec
December 8, 2023 03:53 1m 20s ray-tracing
December 8, 2023 03:53 1m 20s
fix more compile errors
Shaders #5: Commit 96bb3e7 pushed by Vecvec
December 8, 2023 02:54 1m 26s ray-tracing
December 8, 2023 02:54 1m 26s
fix more compile errors
CI #5: Commit 96bb3e7 pushed by Vecvec
December 8, 2023 02:54 1d 23h 1m 0s ray-tracing
December 8, 2023 02:54 1d 23h 1m 0s
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