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Ray Queries
Shaders #5711: Pull request #6291 synchronize by Vecvec
November 1, 2024 18:09 1m 54s Vecvec:ray-tracing-new
November 1, 2024 18:09 1m 54s
naga: Fix textureNumLevels in the GLSL backend
Shaders #5708: Pull request #6483 synchronize by magcius
November 1, 2024 07:05 2m 45s magcius:issue-6435
November 1, 2024 07:05 2m 45s
naga: Fix textureNumLevels in the GLSL backend
Shaders #5707: Pull request #6483 opened by magcius
November 1, 2024 06:58 1m 33s magcius:issue-6435
November 1, 2024 06:58 1m 33s
fix(naga-cli): allow output files with --stdin-file-path
Shaders #5706: Commit 16f012b pushed by jimblandy
October 31, 2024 23:13 3m 20s trunk
October 31, 2024 23:13 3m 20s
[wgpu-hal] Change the DropCallback API to use FnOnce instead of `…
Shaders #5705: Commit 4e47ba4 pushed by cwfitzgerald
October 31, 2024 15:28 1m 41s trunk
October 31, 2024 15:28 1m 41s
[wgpu-hal] Change the DropCallback API to use FnOnce instead of FnMut
Shaders #5704: Pull request #6482 synchronize by jerzywilczek
October 31, 2024 13:03 2m 16s jerzywilczek:trunk
October 31, 2024 13:03 2m 16s
October 31, 2024 04:45 2m 19s
docs(RELEASE): remove refs. to d3d12 (#6478)
Shaders #5701: Commit 57fcc69 pushed by ErichDonGubler
October 31, 2024 04:44 1m 38s trunk
October 31, 2024 04:44 1m 38s
chore(wgsl-in): remove unimplemented directive kinds
Shaders #5700: Commit 82f9ca6 pushed by ErichDonGubler
October 31, 2024 04:40 1m 39s trunk
October 31, 2024 04:40 1m 39s