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Add Accuracy, Drain Time, Play Time, Spectate stubs #3153

Merged
merged 16 commits into from
Mar 22, 2020
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# Accuracy
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Accuracy defines how accurately a player is hitting [hit objects](/wiki/Hit_Objects) on a [beatmap](/wiki/Beatmaps). This value varies from 0 to 100%. Accuracy can be seen in the top-right corner while watching a replay or playing a beatmap.

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# Drain time
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Drain time refers to the total duration of a [beatmap](/wiki/Beatmaps) that requires the player to be active. Drain time does not include breaks and unmapped portions of a beatmap.

Beatmaps with very long drain times (usually longer than 5 minutes) are typically referred to as marathon maps and require endurance beyond the norm in order to complete successfully.

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# Play time
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Play time, or *playtime*, is the total duration of a [beatmap](/wiki/Beatmaps). This includes the lead-in time and the break time(s). This usually correlates with the beatmap's song length.

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# Spectate

Spectate, or *spec*, is when someone watches another player playing a [beatmap](/wiki/Beatmaps) in real time (with approx. 500ms delay). To spectate, open the extended chat and click on a grey user panel.

For this to work, you will need to have a copy of the exact same beatmap the player you wish to spectate is playing. However, if you have an [osu!supporter](/wiki/osu!supporter) tag, the beatmapset will be downloaded and processed for you through osu!direct.

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# Gameplay

- [Accuracy](/wiki/Gameplay/Accuracy)
- [Drain Time](/wiki/Gameplay/Drain_Time)
- [Play Time](/wiki/Gameplay/Play_Time)
- [Spectate](/wiki/Gameplay/Spectate)