Releases: cataclysmbnteam/Cataclysm-BN
Experimental 2024-01-13
- PR: #4102 feat(i18n): routine i18n updates on 2024-01-13 by Coolthulhu
- PR: #4103 feat(balance): updates to robot components by chaosvolt
- PR: #4104 fix: Prevents reloading from deleting containers by joveeater
These are the outputs for the experimental build of commit db0b41135105d165ead640d4d4d46d220491c873
Experimental 2024-01-12
- PR: #4097 fix: NPCs no longer magically aware of explosives they can't see by chaosvolt
- PR: #4095 feat(balance): adjust spawns in collapsed sheds by chaosvolt
- PR: #4091 feat(balance): more consistent bash results for plants and stone by chaosvolt
- PR: #4092 feat(balance): sanity-check rarity of bog iron, cacao, coca by chaosvolt
- PR: #4096 fix: interior pickable metal doors can now pick on examine by chaosvolt
- PR: #4098 fix: two cases of NPCs printing messages in odd contexts by chaosvolt
- PR: #4100 feat(content): house
2storymodern06
by LilShiningMan
These are the outputs for the experimental build of commit e5ddee5c5eb24097c383a6c26931fe8fb6ce41ed
Experimental 2024-01-11
- PR: #3917 feat(content,port):
More NPCs
by Zlorthishen - PR: #4089 feat(balance): revamp military bunkers by chaosvolt
- PR: #4090 feat(content): 3story01 by LilShiningMan
These are the outputs for the experimental build of commit 8ccee48dd129c61b33925b105703f46d973098b6
Experimental 2024-01-10
- PR: #4088 fix: serving area interface terrain by 0Monet
These are the outputs for the experimental build of commit 16e54d5237524503b417d289decf27b4db51314c
Experimental 2024-01-09
- PR: #4072 feat(content): add roof chunks to hospital roof by chaosvolt
- PR: #4076 feat(balance): rebalances for military helipad by chaosvolt
- PR: #4074 feat(balance): update military outposts by chaosvolt
- PR: #4080 feat(content):
2storymodern05
house by LilShiningMan - PR: #4081 fix: better define how NPCs generate starting weapon by chaosvolt
- PR: #4083 fix: monsters ignore mechs that aren't being piloted by chaosvolt
- PR: #4085 fix(mods/DinoMod): Fix Dinomod overwriting various egg-based food recipes by RobbieNeko
- PR: #4079 feat(content): Thick socks by yay855
- PR: #4084 fix(port): shopping carts in
s_clothes
mapgen by 0Monet
These are the outputs for the experimental build of commit 6016ae1736dab882cd3442aae5b5ece3cc5da3e6
Experimental 2024-01-08
- PR: #4070 feat!: lua bindings mostly for creature by AluminumAlman
- PR: #4078 fix: sugar house outdoor terrain by 0Monet
- PR: #4077 fix: allow card readers to despawn riot turrets too by chaosvolt
These are the outputs for the experimental build of commit cc76e12a7b9ff5ed7810943e4c55424dbe8fc759
Experimental 2024-01-07
- PR: #4050 refactor(mods/craftgp): add Luty's book and mainline recipes for the Luty SMGs by RobbieNeko
These are the outputs for the experimental build of commit 21fd3d9568a2c39366a0a34556e54ac69c0c867d
Experimental 2024-01-06
- PR: #4064 feat(i18n): routine i18n updates on 2024-01-06 by Coolthulhu
- PR: #4059 fix: change
ranch_camp
overmap symbols by 0Monet - PR: #4060 fix: crashed airliner by 0Monet
- PR: #4062 fix: unnecessary map settings overwrite on No Hope by RoyalFox2140
- PR: #4063 fix: map settings on rural biome updated with new additions by RoyalFox2140
- PR: #4051 feat(balance): military locations overhaul, part 1 by chaosvolt
- PR: #4069 refactor: Decouple attitude from creature by AluminumAlman
These are the outputs for the experimental build of commit fd4e6503cb4662f090eaf54ae3684e9262796fc4
Experimental 2024-01-05
- PR: #4053 style: tidy up
ranch_camp.json
by 0Monet - PR: #4056 fix(port): Fix farm greenhouse floors. Add metal floors to grain bins. by 0Monet
These are the outputs for the experimental build of commit 12ab4b2d2ad02cb9ac5de9dd97d4e65f0c9209dc
Experimental 2024-01-04
- PR: #4054 fix: augmentation clinic mapgen by 0Monet
These are the outputs for the experimental build of commit d704f18726fefa83dbeeef8fbc840a32b3405c9a