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3. Pending Changes and Prior Patch Notes

Fenris447 edited this page Oct 2, 2023 · 124 revisions

The following changes have been committed to the master branch for addition in the next release:

V3.9 - Name TBD - Release TBD

MAJOR ADDITIONS

  • Bigby Presents: Glory of the Giants - Backgrounds, feats, monsters, subclass, and wildshapes added.

MINOR ADDITIONS, ENHANCEMENTS, & CHANGES

  • PLACEHOLDER

BUGS & CORRECTIONS

  • PLACEHOLDER

NEW KNOWN ISSUES

  • PLACEHOLDER
  • See Known Issues page on the 5e Community Pack Github for previous known issues.

V3.8 - Heists and Hoopaks - October 1, 2023

MAJOR ADDITIONS

  • Dragonlance: Shadow of the Dragon Queen - All backgrounds, class, feats, items, languages, monsters, race, sidekicks and siege weapons added.
  • Honor Among Thieves: Legendary Magic Items - All items added.
  • Keys from the Golden Vault - All items and monsters added. Added adjustment to create Ashen Creatures.
  • Monstrous Compendium Vol. 2 - All monsters, item added.
  • Nerds Restoring Harmony - All items, monsters added.
  • Thieves' Gallery - All characters added to the Encounter Builder.

MINOR ADDITIONS, ENHANCEMENTS, & CHANGES

  • General - Added the Journal tab to many larger vehicles. Added "(Bonus)" on the title on most monster bonus actions.
  • BGDiA - Added all charms.
  • DMG - Added Book of Vile Darkness.
  • IDRotF - Added both blessings.
  • PHB - Dragonlance deities updated.
  • SKT - Added missing source to many items.
  • VGtM - Deity cleanup. Added sources for Orc Pantheon, added Yuan-Ti Pantheon. Added source to several items.

BUGS & CORRECTIONS

  • MToF - Fixed Sheyanna Flaxenstrand to have proper category.
  • PHB - Fixed issue with Custom Name: Race adjustment
  • TCoE - Fixed text on spells with component costs. Corrected Wildfire spells to grant Flaming Sphere instead of Aid. Fixed Fey Reinforcements to not show spell until proper level.
  • XGtE - Fixed rarity of Moon-Touched Sword.

NEW KNOWN ISSUES

  • VRGtR - A Dhampir Monk's unarmed strike is always overridden by the Vampiric Bite. To fix this, a standard unarmed strike has been added, but will always show up regardless of whether you have the "Show Unarmed" option selected.
  • See Known Issues page on the 5e Community Pack Github for previous known issues.

V3.7 - Welcome to the Space Jam - 9/25/2022

MAJOR ADDITIONS

  • Dragons of Stormwreck Isle - All monsters added.
  • Journeys Through the Radiant Citadel - All monsters and items added.
  • Monstrous Compendium Vol. 1 - These 10 Spelljammer monsters have been added.
  • Muk's Guide to Everything He Learned from Tasha - Added all monsters.
  • Spelljammer: Adventures in Space (includes 9/2/22 Errata)
    • Astral Adventurer's Guide - All backgrounds, races, items, spells, and ships added.
    • Boo's Astral Menagerie - All monsters, an Astral Variants adjustment, two charms, Wild Shapes, and an item added.
    • Light of Xaryxis - An item and two monsters added.
  • Vecna Dossier - Vecna the Archlich monster added.

MINOR ADDITIONS, ENHANCEMENTS, & CHANGES

  • General - All official subclasses that offer expanded spell lists now include a list of those spells in their description.
  • D&DB - Added parent source for D&D Beyond, with all child sources.
  • DMG - Several items added; Explosives, Energy Cell, Scroll of Protection, and Rod of Resurrection.
  • PHB - Replaced the SRD Mule's Beast of Burden ability with a version that actually functions. Added a spell adjustment for Warding Bond.
  • PS:Ix - Added missing source for Siren player race.
  • SaCoC - Added school uniform, available in the Gear tab.

BUGS & CORRECTIONS

  • General - Typo fixes
  • Multiple - Fixed multiple versions of Legendary Resistance to show up under Tracked Resources. Reviewed all official and UA Feats with racial pre-requisites to ensure they work with more recent subraces.
  • DMG, GoS, ToA - Water vehicles updated. For the versions from the DMG, have the DMG source selected. For the versions in GoS (with full stat block as a minion to your character), have either the GoS source or the GoS Ships source selected. If you wish to use GoS-style stat block with your ToA canoe, have both the ToA and GoS Ships sources selected.
  • DMG - Fixed Aura of Hate to not add to attack rolls. Fixed Gloves of Thievery and Slippers of Spider Climbing to apply special speeds properly.
  • EEPC - Fixed Genasi subraces' sources. Fixed Water and Fire Genasi's spellcasting features to function properly.
  • EGtW - Hide of the Feral Guardian has been fixed to be studded leather instead of leather.
  • MPMotM - Fixed the Lizardfolk's bite to count as an unarmed strike.
  • XGtE - Fixed Ancestral Guardian Barbarian's Spirit Shield showing wrong #d6's on Class tab.

NEW KNOWN ISSUES

  • The Thri-Kreen's Secondary Arms are just not programmable without major bugs. They're better off left as a text feature.
  • See Known Issues page on the 5e Community Pack Github for previous known issues.

V3.6 - Gathered Critters - 3/27/2022

MAJOR ADDITIONS

  • Call of the Netherdeep
    • Adjustments - The Fragments of Suffering and a Ruidium Corruption tracker added.
    • Items - All added.
    • Monsters - All added. Wild Shape of the young horizonback tortoise added. Also added racial templates for NPC firbolgs and goliaths.
  • Explorer's Guide to Wildemount
    • Items - All added, including all Vestiges of Divergence and the Stahlmaster vehicle.
    • Monsters - All added. Wild shapes added for eligible monsters.
  • Magic: The Gathering
    • Adventures in the Forgotten Realms - Added all items.
    • Innistrad - Added remaining monsters.
    • Ixalan - Added all monsters, wild shape for eligible creatures. Added all player races/subraces. Added feat.
    • Kaladesh - Added all monsters, wild shape for eligible creatures, Pyromancer Sorcerer subclass. Added all player races/subraces. Added both feats.
    • Zendikar - Adjusted some races to act as base races compatible with Ixalan subraces.
  • Mythic Odysseys of Theros
    • All items added. Added "Ignore Theros Artifact Restrictions" adjustment to allow full benefits of the Artifact weapons without the prescribed deity.
    • All monsters added. Theran Chimeras have a new tab to customize them.

MINOR ADDITIONS, ENHANCEMENTS, & CHANGES

  • DMG - Removed the 0/0 tracker from Wand of the War Mage. Updated Mariner's Armor and replaced Ring of Swimming, both to actually grant their described swim speeds.
  • ERftLW - Added "Artificer Infusions - Make Printable" adjustment, which will let you include them when printing/outputting your Artificer hero.
  • MTG - Race overhaul; tweaked and completed all Plane Shift races.
  • PHB - Hid Arcane Sword in favor of Mage's Sword. They are the same, and are Hero Lab's version of Mordenkainen's Sword. Added a workaround for the Mage Armor adjustment (see Known Issues).
  • XGTE - Added note to Prodigy Feat to clarify how to alter chosen proficiencies.

BUGS & CORRECTIONS

  • General - Typo fixes
  • ERftLW - Fixed Homunculus Servant summary text and minion sources
  • FToD - Fixed Monk subclass to not give Merciful Mask feature. Altered Gold Canary figurine's name to match that of the other wondrous figurines. Fixed Draconic Transformation and Platinum Shield adjustments to show the right spells.
  • VRGtR - Fixed bugged CR on Death's Head.

NEW KNOWN ISSUES

  • PHB - The Mage Armor adjustment, once turned off, will persist until you do something that modifies your AC (change your Dex, add armor, etc.)
  • See Known Issues page on the 5e Community Pack Github for previous known issues.

V3.5 - Behold, My (Multiversal) Stuff! - 2/24/2022

MAJOR ADDITIONS

  • Fizban's Treasury of Dragons - Added all items. Hoard magic items get their own tab to pick their features, and will dynamically update based on their power level and what is selected.
  • Mordenkainen Presents: Monsters of the Multiverse
    • Items - All added. This includes the Flail Snail Shell, Annis Hags' Iron Tokens, and the Alhoon's Periapt of Mind Trapping.
    • Monsters - All monsters added. They can be found in the Encounter Builder with "(Revised)" added to their name to differentiate them. Lair Actions and variants can all be added through the Variant Options section of the Race tab.
    • Races - All (revised) races added. Just select the new source for this book and the new versions will replace the old. Want to keep using the old? Just leave the source un-checked and they're still there!
    • Wild Shapes - Added for all the appropriate creatures to the Mounts & Hirelings menu of the Gear tab.
  • Strixhaven: A Curriculum of Chaos - All items added.
  • The Wild Beyond the Witchlight - All items added. Items that came from Xanathar's have had this book added as an additional source.

MINOR ADDITIONS, ENHANCEMENTS, & CHANGES

  • General - Added a Custom Mount, selectable like other mounts in the Gear tab. Use it to select any non-Humanoid, Medium or larger creature as a mount.
  • Multiple - Dozens of 2021 and prior Errata updates. Significant ones are called out below.
  • Multiple - Added Domain Spell Lists for virtually every Cleric subclass.
  • Multiple - Fixes to a lot of AC calculations in Mage Armor, Magical tattoos, Dragon Masks, etc. Thanks to Dragon5e for all the research and work on these.
  • COS - Added Wereraven lycanthropy adjustment to apply it to a PC.
  • FToD - Added Wild Shape for the Giant Canary.
  • MaBJoV - Added Wild Shape for the Sword Spider.
  • MM - Adding Werewolf, Weretiger, Wererat, Wereboar, and Werebear lycanthropy adjustments to apply them to a PC.
  • MM - As a result of Errata updates, a handful of monsters have updated versions as "_____ (Revised)" in the Encounter Builder. The old versions are still in the code, but are superceded by their updated versions in most cases.
  • MM/PHB - Added "Other Familiar/Ranger Companion" adjustment. Adding this to the familiar/companion will allow you to select any monster, rather than the standard allowed creatures. Check with your DM first, of course.
  • SACoC - Added Wild Shape for the Relic Sloth.
  • SCAG - Per Errata, deprecated the Keen Senses variant option for the Half-Elf. You can always add Perception proficiency through Adjustments.
  • SKT - Errata updates led to the creation of revised versions of some monsters, as well as improvements to existing ones, like adding Maegara's Legendary Actions.
  • TWBtW - Added Wild Shapes for Honeybee, Giant Dragonfly, Giant Snail, and Giant Swan.
  • UA CFV - Added text that clarifies the available adjustments are UA, and instructions for finding the official versions from Tasha's.
  • UA Mystic - Added adjustment for Inertial Armor (just like the Mage Armor adjustment)
  • WDotMM - Added Werebat lycanthropy adjustment to apply it to a PC.
  • Homebrew - Added +1, +2, and +3 magical robes (under "Various Homebrew Options" source)

BUGS & CORRECTIONS

  • MtG - Removed the ZZZ #XX Monsters from the Encounter Builder. Sorry, these are placeholders from the process of adding new monsters that slipped into 3.4. That's embarassing.
  • PHB - Fixed several feats to grant their attribute bonuses more cleanly.
  • PHB - Fixed the Wild Shape adjustment to work properly when the creature chosen has no proficient skills.
  • SACoC - Added the missing darkvision to the Owlin.
  • SCAG - Fixed the Uthgardt Tribe Member background to properly offer 1 tool or musical instrument.

NEW KNOWN ISSUES

  • FToD - An Ascendant Scaled Ornament will grant its flight speed regardless of whether it is equipped or not.
  • See Known Issues page on the 5e Community Pack Github for previous known issues.

V3.4 - Academics, Delights and Dragons - 1/10/2022

MAJOR ADDITIONS

  • Fizban's Treasury of Dragons - Feats, monsters, races, spells, subclasses added. Added Draconic Gifts to the Supernatural Gifts tab.
  • Minsc and Boo's Journal of Villainy - All monsters added.
  • Strixhaven: A Curriculum of Chaos - Backgrounds, feats, monsters, race, and spells added.
  • The Wild Beyond the Witchlight - Backgrounds, monsters, races added.

MINOR ADDITIONS, ENHANCEMENTS, & CHANGES

  • Adventures in the Forgotten Realms - Monsters, spell added.
  • Planeshift: Amonkhet - Monsters added.
  • Planeshift: Dominaria - Added monsters and fiendish cult to complete this source's content.
  • Planeshift: Innistrad - Human variants, Inquisitor background, and monsters added. Skaab characteristics and angelic flight characteristics can be added as variant racial traits for each.
  • Return to the Glory - Monsters added.
  • Tasha's Cauldron of Everything - Added Druidic Warrior. This was missed in the TCoE release in 3.0

BUGS & CORRECTIONS

  • BGDiA - Fixed Hollyphant's spells to correct casts per day.
  • CoS - Updated Tree Blight's HP per Errata.
  • DMG - Fixed Necklace of Prayer beads not granting beads when 6 beads are selected. Replaced SRD Cloak of the Manta Ray with a version that actually grants swim speed. Various Errata updates and tweaks.
  • ERFtLW - Fixed bug preventing Fire Bolt from showing up in Artificer spell list.
  • MToF - Fixed spelling errors with Eladrin name and description.
  • PHB - 2021 Errata updates to Magnificent Mansion and Clone.
  • SCAG - Added History as option for the Knight of the Order background proficiency.
  • TCoE - Removed Psionic Spells from Clockwork Soul Sorcerer subclass. Fixed selection of Counterspell as a Clockwork spell. Fixed One with the Word to only work at 14th+ level.
  • UA Warlock & Wizard - Fixed Raven's Shield to work only once level 10 is reached. Thanks to jbearwillis for the fix.

KNOWN ISSUES

  • DMG - The Rod of Lordly Might was updated in errata such that button 1, which forms a flame tongue sword, can be any sword of your choosing. Programming this choice in would be extremely complicated and honestly, it's easier if you just add a Flame Tongue Sword of your choice to your character separate from the Rod and use that.
  • See Known Issues page on the 5e Community Pack Github for previous known issues.

V3.3 - Ravnica and Ravenloft - 10-24-2021

NEW RELEASES

  • Acquisitions, Incorporated - Added all monsters. Includes Orrery of the Wanderer.
  • Curse of Strahd - Added all dark gifts in the Supernatural Gifts tab.
  • Guildmaster's Guide to Ravnica - Added all items, monsters and charms. Includes the monsters from the Krenko's Way adventure.
  • Plane Shift: Dominaria - added Keldon variant for humans, a few languages, and Dominaria source to the Hawk-Headed Aven from Amonkhet.
  • Player's Handbook - Added barding for each armor type in the gear tab.
  • Princes of the Apocalypse - Added all monsters.
  • Unearthed Arcana: 2020 Subclasses, Part 1 - The UA versions of these subclasses have been made available thanks to the great work of digitalshadowhawk.
  • Van Richten's Guide to Ravenloft - Added all dark gifts, deity, items, lineages, monsters, subclasses. Added backgrounds; use the "Background Option, Ravenloft" adjustment to apply the new General Background Features. The new bonds, flaws, etc. are available to any background when the Ravenloft source is selected. Added Survivors; add them through the encounter builder like normal monsters and use the Race tab to level them up and select talents. Much love to digitalshadowhawk for his work on the dark gifts.

ENHANCEMENTS & CHANGES

  • All - Added new "Hide Deities" adjustment. Will hide your choice of either an entire category of deities or all deities not in a chosen category.
  • EEPC - Added code that will remove "(EEPC)" from the name of each spell once that spell is selected for your hero or monster.
  • GoS - Added the deity Procan
  • IDRotF - Changed the Brain in a Jar (Rime)'s name to Brain in a Jar (Small) to reflect its presence in the Ravenloft book.
  • LLK - Changed the Brain in a Jar's name to Brain in a Jar (Medium) to differentiate it from the Small version in IDRotF and VRGtR.
  • PHB - Added a “Skill Proficiency, Double” adjustment. It works the way you’d expect, choosing a skill to gain double proficiency. You can choose from either skills you’re already proficient with or from any and all skills.
  • PHB - Replaced SRD verison of Find Steed with new version that functions similarly to Find Familiar. Adds the steed as a companion, with an option to allow other creature choices. Use the "Find Steed" adjustment if you get this spell through something other than your class's spell list.
  • TCOE - Changed all spells to have classes; this will add them to class spell lists when the TCOE source is selected. Previously you had to add the Class Feature Variant for Expanded Spell Lists for them to show up.
  • TCOE - Made the Genie's Vessel a container, to reflect the fact that you can store things in it. Suggestion by Dragon5e.
  • UA Gothic - Removed the "Tools" skill that was implemented here originally as a placeholder.
  • UA - Sources added for 2020 Subclasses Parts 1-3 and 5. Be aware that the actual content for 2, 3, and 5 have not yet been added to the pack.
  • XGTE - Improved Hex Warrior to automatically apply to Pact Weapons, and to dynamically apply Charisma bonus when higher than Str/Dex. Enhanced Find Greater Steed to function similarly to Find Familiar. Adds the steed as a companion, with an option to allow other creature choices. Use the "Find Greater Steed" adjustment if you get this spell through something other than your class's spell list.

BUGS

  • CM - Serpent Scale armor now calculating AC correctly. Reported by BlackRose-XIII and fixed by Dragon5e.
  • EEPC - Fixed this version of Tidal Wave to include it on the Sorcerer spell list.
  • GGTR - Fixed gaseous form on Circle of Spores. Reported by Remandred.
  • Homebrew - The Blood Hunter has been fixed to grant two curses at 2nd level. Keep in mind that this version of the class is not up to date, and won’t be updated in the near future.
  • MTOF - Cleanup of incorrect and duplicate deities. This was originally listed in the notes for 3.2, but did not make the upload. Apologies.
  • TCOE - Replaced Identify with Sleep on Cleric Twilight Domain spells. Reported by jaq1231.
  • UA Sorcerer - Sea Sorcerer wasn't granting equal swim speed. Reported and fixed by Dragon5e.
  • XGTE - Fixed Conquest Paladin's Scornful Rebuke to use CHA mod instead of half your Paladin level, as it was in UA. Reported by Remandred. Fixed Gloom Stalker Ranger's Dread Ambusher to play nicely with the Alert feat. Reported and fixed by BobStumpp.

KNOWN ISSUES

  • Ongoing - Hero Lab has an issue with scripts requiring you to equip something. Instead of executing as soon as you equip something, they execute once you do something else in the portfolio, like adding an item, changing your HP, etc. Things function correctly, but take another "cycle" to process.

V3.2 - Waterdeep and Candlekeep - 4-18-2021

NOTE

  • While the official adventures almost always include stat blocks for new monsters, there are also a lot of NPC’s and creatures that are described merely as modifications of existing one, like “Blahblah uses a Mage stat block with the following changes.” Many such monsters are programmed as their own entries in the Community Pack, so a DM can find them in the Encounter Builder. Almost all of these that are NOT in the encounter builder are able to be created using the base stat block and the many, many adjustments available in the Adjustments tab. So one way or another, when the patch notes say all monsters for a book are added, they’re either in the Encounter Builder or can be done with adjustments.

NEW RELEASES

  • Acquisitions, Inc. - Added five new backgrounds.
  • Candlekeep Mysteries - Added all items, monsters, and charms.
  • Explorer’s Guide to Wildemount - Added two new backgrounds.
  • Mordenkainen's Fiendish Folio - All monsters added.
  • Unearthed Arcana: 2020 Subclasses, Part 4 - College of Spirits Bard and Undead Warlock added.
  • Unearthed Arcana: Folk of the Feywild - Four new lineages added.
  • Unearthed Arcana: Gothic Lineages - Three new lineages added.
  • Waterdeep: Dragon Heist - Added all items and monsters.
  • Waterdeep: Dungeon of the Mad Mage - Added all items and monsters.

ENHANCEMENTS & CHANGES

  • BGDiA - Added all variant background features. Add them to the PHB backgrounds using the Background Option, Baldur's Gate adjustment.
  • DMG - Added the siege weapons. They can be found in the gear tab.
  • DMG - Added a "Generic Object" to the Encounter Builder. Add this to help track an object's AC and HP in the Tactical Console; its size, material, and durability are adjustable per the rules in the DMG. Use adjustments to tweak its stats as needed.
  • GoS - Added the additional Saltmarsh-specific options to existing backgrounds. The Noble’s extra origins table can be enabled via a Saltmarsh backgrounds adjustment.
  • HotDQ - Updated the extra background Bonds to make it clear they’re from this adventure, and reorganized list to not intermingle them with default Bond options.
  • MToF - Added the three astral vehicles. They can be found in the gear tab. Also added Blessed of Corellon as a Supernatural Gift.
  • OotA - Updated the extra background Bonds to make it clear they’re from this adventure, and reorganized list to not intermingle them with default Bond options.
  • PHB - Added more adjustments: weapon attack effect, weapon extra damage, weapon target, melee weapon reach.
  • SCAG - Tweaked Bladesong to provide Int mod in Con save situational note.
  • TCoE - Changed the Genie's Vessel from a piece of gear to a wondrous item, and ensured it can't be manually added.
  • ToA - Added the many inhabitations from the tomb as supernatural gifts.

BUGS

  • All - More typos corrected.
  • MTOF - Fixed the Tiefling variants to have the correct spell names and indicate the level they’re being cast as. Thanks to ShadowRose for the catch and the fixes.
  • SCAG - Fixed the double Performance proficiency from Training in War and Song. Bug reported by ShadowRose.
  • TCoE - Fixed Telepathic feat to remove Shadow Touched stuff. Fixed Eldritch Mind to remove Tome of the Pact requirement. Thanks ShadowRose for the reports and fixes.
  • UA Feats - Fixed Spear Mastery to also benefit ranged spear attacks. Thanks to ShadowRose for the bug report.
  • Other - Removed some old coding that handled Kobold Press sources, which was presumably broken by a Hero Lab update at some point.

KNOWN ISSUES

  • UA - When a lineage grants multiple creature types, Humanoid sometimes overwrites and hides the others. To avoid this, we have to push the secondary type to "overwrite," allowing both to be displayed. This makes the secondary type appear higher and display on the stat block. This isn't an issue with any programming (yet) but it may look strange. Please report any bugs you think may be related.

V3.1 - Monster Mash - 3/14/2021

NEW RELEASES

  • Adventure With Muk - Dankwood Goblin player race and all special monsters added.
  • Eberron: Rising from the Last War - All items, monsters, and languages added.
  • Icewind Dale: Rime of the Frostmaiden - Added charms, items, monsters, and spells. Thanks to RodainTheDwarf for the help with these.
  • Infernal Machine Rebuild - All items and monsters added.
  • Locathah Rising - Added monsters.
  • Lost Library of Kwalish - Added all items, monsters, and spells.
  • Rick and Morty - An item and a few special monsters have been added.
  • Sapphire Anniversary Dice Set - Added Adult Sapphire Dragon.
  • Spell Adjustments - Added adjustments to apply the effects of certain spells to your character. Select the adjustment, turn it on, and select any dropdown or incremeter items as instructed by the adjustment. Added: Alter Self (Natural Weapons), Awaken, Barkskin, Darkvision, Elemental Weapon, Enhance Ability, Enlarge/Reduce, Guardian of Nature, Haste, Holy Weapon, Mage Armor, Magic Stone, Magic Weapon, Otherworldly Guise, Shadow Blade, Shillelagh, Skill Empowerment, Slow, and Transformation.
  • Stranger Things - Special monsters and an item from the Hunt for the Thessalhydra adventure have been added.
  • Tasha’s Cauldron of Everything - Added all items. Magical tattoos allow you to select what general body part and follow the skin coverage rules in the book. A new adjustment called Remove Tattoo Limitations can be added to your character to disable those coverage rules. Added Juvenile Mimic, Reflection, and Mighty Servant of Leuk-o stat blocks.
  • The Tortle Package - Added monsters and the one item.
  • Tomb of Annihilation - Added all charms and the Yuan-Ti Transformation. You can find them in the Supernatural Gifts tab (enable that through the Configure Hero screen).
  • Wayfinder’s Guide to Eberron - All remaining items added, Valenar and Aerini elf subraces added.

ENHANCEMENTS & CHANGES

  • All - Rearranged the Supernatural Gifts tab to break out Supernatural Gifts, Blessings, Charms, and (eventually) Dark Gifts into separate lists. You may need to delete and re-select any Blessings and Charms you have active to keep things clean, but no functionality is altered.
  • All - Added Wild Shape options for most eligible beasts added to the Community Pack since MToF.
  • AI - The vehicles that were mentioned in release 3.0's notes did not actually make it into the pack. They're included in this release. Oops!
  • DoIP - Added charm.
  • EEPC - Added "(EEPC)" to the end of this book's version of its spells, to differentiate them from the XGTE versions. Also removed proper names from a few spells, to align with our Community Pack naming convention and match their XGTE counterparts. Also added a source to the Configure Hero screen to allow you to choose just the EEPC races for your hero without also enabling the spells.
  • EGtW - Added three languages and all deities.
  • ERftLW - Added two languages.
  • MM - Added Adjustments for replacing a weapon’s damage type, for adding the Multiattack ability, for changing racial hit dice size, and for changing racial hit dice count, and for adding another creature type that will supercede the current one.
  • MM - Added new NPC racial templates that can be used on any humanoid creature.
  • MOoT - Added adjustment to add the Piety tracker to a character, in case they don’t have one already. Also added an adjustment to add Nyxborn traits to a creature.
  • OGA - Source added for One Grung Above adventure. The Grung has been in the pack for years, but apparently never made it into the patch notes. Surprise!
  • PHB - Added many adjustments: add or remove spell slots, condition immunity, damage type resistance, damage type immunity, damage type vulnerability, sepecial senses (Darkvision, Tremorsense, Trusesight, and Blindsight),
  • PHB - Added adjustment to perform an ASI swap: select two ability scores and an amount to move from one to another. This is mainly intended for use with the “Customizing your Origin” Tasha’s feature.
  • PHB - Added Animated Object and Phantom Steed to the Encounter Builder, so you can put them into your portfolio when summoned.
  • Starter Sets - Sources have been added for the Stranger Things and Rick & Morty starter sets.
  • TCoE - Improved Deft Explorer and Favored Foe coding, so that they cancel any selected favored terrains and enemies. Canny will now add the language selections to the Ranger tab, not the Background tab.
  • XGTE - Added Tiny Servant to the Encounter Builder. Changed name of Snowball Swarm to remove the proper name to align with Community Pack naming conventions.

BUGS

  • All - Added more sources to some things to hide them if their source isn't selected
  • All - Replaced more SRD things (spells, instrument) with their Community Pack counterparts.
  • ERftLW - Fixed an issue where Artificer subclasses were giving both a default tool proficiency and an extra one, instead of one or the other. Fixed level requirements on Mind Sharpener, Homunculus Servant, and Enhanced Arcane Focus
  • MM - Changed Aarakocra language to NPC, to match other NPC languages
  • PHB - Fixed Wild Shape adjustment to work again, and to properly pull in the Hero's bonuses as described by Wild Shape.
  • TCoE - Fixed a bug where Armorer was giving both smith’s tools and extra tool proficiency, and not giving heavy armor proficiency. Also fixed some typos.
  • UA Cleric Divine Domains - Fixed the level 5 and 7 spells for the Protection Domain to be awared at the proper levels. Thanks to mastratton for the catch.
  • VGtM - Fixed Yuan-Ti pureblood's Suggestion to be 1/Long Rest starting at level 3. Thanks to binnsr for the catch.

KNOWN ISSUES

  • No known issues at this time.

V3.0 Release - 1/3/2021

NEW RELEASES

  • Acquisitions, Incorporated - Vehicles have been added. Add them as an item in the gear tab and they'll show up as a companion. Use the In-Play tab for adjusting the HP of the component pieces.
  • Baldur's Gate: Descent into Avernus - Infernal War Machines have been added. Add them as an item in the gear tab and they'll show up as a companion. Use the War Machine Upgrades tab to add upgrades or alternate weapons to the War Machine.
  • Eberron: Rising from the Last War - The release Artificer has been fully implemented, along with the three subclasses from this book. If you're a hero using an item infused by another character, use the Adjustment for that infusion.
  • Ghosts of Saltmarsh - Ships added. They can be added to your hero from the Gear tab, like any other item. They'll show up as a companion. Use the In-Play tab for adjusting the HP of the component pieces, and the Ship Upgrades tab to add upgrades to the ship.
  • Tasha's Cauldron of Everything
    • Custom lineage added - add it like any other race
    • Feats added
    • Sidekicks added - Add them as a class to an NPC. You'll need to activate the Tasha's source on that NPC's configure hero screen.
    • Spells added - when you have the Summon spells selected, you can add the summoned creature to your Hero. Pick its type (subrace) and adjust the "Spell Level" in the In-Play tab to match what slot you summoned it at. Otherwise they default to the lowest level you could cast it at. If you receive the spell through something other than a class (scroll, item, etc.), add the "Summon Creature" adjustment to enable it.
    • Subclasses added
    • Variant Class Features added. Use the new Optional feature "Always show Tasha's Variants" to see the tab. Select what kind of variant features you want to use on your character and menus will dynamically update to show the options for your class.
    • Variant Racial Features added. Use the new Optional feature "Always show Tasha's Variants" to see the tab. Select what kind of variant features you want to use on your character and menus will dynamically update to show the options for your race. Note that ASI swaps must be done manually with the use of adjustments, as they're too dynamic to address programatically.

ENHANCEMENTS & CHANGES

  • All - The adjustment selection menu has been lightly reorganized for ease of use.
  • All - The sources of the 5e Community pack have been re-organized on the Configure Hero screen. UA and MTG sources will now appear underneath the 5e Adventures, which themselves have been put into release order.
  • All - A handful of deprecated things have been hidden. Some heroes will have to re-select some things, but this should be uncommon.
  • DMG - Added a new version of the Necklace of Prayer Beads, as the default one doesn't function properly. This will automatically replace that version.
  • DMG - An adjustment for "Training" has been added (see page 231 of the DMG). It adds 1 bonus feat and a skill proficiency to the hero.
  • DMG - Major/Minor Beneficial/Detrimental Artifact Properties have been updated to actually function. You'll want to delete out any that are selected in the epic boons tab and re-add them in the new Artifact Properties tab.
  • DMG - Blessings and Charms have been moved to the Supernatural Gifts tab, to align with how they're described in the DMG.
  • DMG - Changed firearms to act as "Special" proficiencies required. Though the book considers them martial, subsequent material has made it clear that proficiency with all martial weapons does not automatically equal proficiency with all firearms. To reflect that, they're now Special. The Gunner feat or the new Adjustment "Firearm Proficiency" can be added to the Hero to gain firearm proficiency if you so choose.
  • GGtR - Tireless Precision has been re-designed. See Known Issues if you are using a Vedalken currently.
  • MOoT - The Supernatural Gifts tab will now not show up automatically if you have the Mythic Odysseys of Theros source selected. Use the Optional Feature "Always Show Supernatural Gifts Tab" on the Configure Hero screen to see it. This change was made to cut down on clutter for people who want content from that book but don't want to use Supernatural Gifts.
  • SCAG - Bladesinging updated to match Tasha's, including the removal of the racial restriction. Spells also updated per Tasha's and Errata. Also hid magic items from Training in War and Song selection list, and removed the Spiked Armor's "weapon" from all selection lists as well.
  • UA Modern Magic - Updated to now include firearm proficiencies where appropriate. Note that there is no distinction between side arms and long arms in the DMG, so limitations should be imposed at DM and player discretion.

BUGS

  • All - Sources added to various items to prevent them from showing up without their source selected.
  • PHB - We had some duplicate spells from the SRD, like Fire Bolt and Hellish Rebuke. The community pack versions will now automatically replace the SRD versions, even if no sources are selected. You shouldn't even notice this fix happened, other than a reduction in duplicate spells.
  • SCAG - Corrected Spare the Dying version
  • XGTE - Fixed the language helper on the Cavalier

KNOWN ISSUES

  • GGtR - The old version of Tireless Precision doesn't automatically remove itself to use the new one. If you find yourself with extra proficiencies on your Vedalken, use the "Proficiencies" adjustment to display the tab of the same name. Right click and delete the skill and tool you originally chose for Tireless Precision, then re-choose them in the new Tireless Precision tab.
  • ERFLW/TCOE - Sometimes, infused items will not behave properly when equipped. Clicking/changing anything else on the hero will fix this immediately, but things may appear wonky for a second.

V2.5 Release - 11/9/2020

NEW RELEASES

  • Eberron: Rising from the Last War/Wayfinder's Guide to Eberron - Aberrant Dragonmark replaced, Greater Aberrant Dragonmark added. Due to Hero Lab limitations, there are some manual components to tracking used Hit Dice for this ability.
  • Mordenkainen’s Tome of Foes - Fiendish Boons and Cults added. Using the eponymous adjustment will add a tab for selecting Demonic Boons and/or Devil Cults. The variant cambion features can be accessed through choosing the appropriate fiend in this tab, too.
  • Mythic Odysseys of Theros - Races, subclasses, background, deities (and their benefits), and supernatural gifts added.
  • Unearthed Arcana: Class Feature Variants - Cleric Blessed Strikes added.
  • Unearthed Arcana: Modern Magic - Added full UA. Special thanks to MardukBathory for providing the descriptive text, which was used for all the class features. Please see the known issues section.

ENHANCEMENTS & CHANGES

  • 2020 Errata Implemented - A lot more than this, but note: the Kobold and Orc have had their negative stat modifiers removed. Use an Ability Score adjustment if you want to go back. The VGM Orc now matches the Wildemount and Eberron version, so the newer one has been deprecated. Users of the newer version will need to re-select the VGM version when they update.
  • EGTW - Hollow One moved to the Supernatural Gifts tab.

BUGS

  • BGDIA - Fixed incorrect version of Detect Magic on two monsters. Added cone size on Hollyphant Trumpet.
  • MM - Added missing attack and damage type on Spined Devil
  • MTG - Added sources to Amonkahet deities
  • PHB - Added sources to goblinoid deities
  • SCAG - Corrected errors in Totem Spirit descriptions
  • UACFV - Fixed incorrect version of Detect Magic on Primal Awareness
  • XGTE - Fixed Storm Aura description formatting and typo, fixed Kensei weapons not including darts

KNOWN ISSUES

  • Most 2.3 issues still ongoing, but plans to fix them are in place.
  • UA Modern Magic - The UA indicates that Sidearms and Long arms are in the DMG, but they are not. A handful of features in this UA use them, so DMs and players may need to either create some homebrew weapons of their own, or use a combination of existing weapons and proficiency adjustments to achieve something closer to what they want.

V2.4 Release - 03/29/2020

NEW RELEASES

  • Acquisitions, Incorporated - Added Verdan race and 7 new spells.
  • Dungeon Master's Guide - Added Blessings and Charms. Can be found under the Epic Boons tab.
  • Essentials Kit - Monsters and items added. Sidekicks added, going up to level 12 (as seen in the online supplemental material). Add a sidekick through the Encounter builder, then give them additional levels in their own unique class as they level up.
  • Explorer's Guide to Wildemount - Added subclasses, subraces, and spells. Added Hollow One Supernatural Gift (can be found in Epic Boons tab). Added new source to reprinted content.
  • Ghosts of Saltmarsh - All monsters added
  • Tyranny of Dragons - All monsters and items from Hoard of the Dragon Queen and the Rise of Tiamat are programmed, as well as their associated stock files. There are multiple versions of Tiamat, useable by DMs to represent the possible events of the last chapter of RoT.
  • Unearthed Arcana: Class Feature Variants - Everything (except for the Beast Master companion option and Cleric Blessed Strikes) has been added. Check off the source then add the Adjustment for your class's features.

ENHANCEMENTS & CHANGES

  • BG:DiA - Added a tracker for charges on Vanthampur's Hellish Rebuke
  • ERFTLW - Changed the name of the "Orc of Eberron" to just "Orc" since it's also in Exandria.
  • MTOF - Added remaining lair actions and clockwork adjustments
  • TTP - Added the Tortle Package as its own selectable source

BUGS

  • BG:DIA - Fixed Hellfire Weapons. They were acting (incorrectly) as +1 weapons
  • HOTDQ - Old .stock file was causing an error, has been fixed
  • PHB - Fixed a bug where the Wild Shape adjustment was incorrectly reporting an error that a minion wasn't a minion.
  • MTOF - removed a tag that was flagging the Deathlock Mastermind as a familiar.
  • WGTE/ERFTLW - Fixed a bug where the Warforged would erroneously report that you didn't select enough tool proficiencies.

KNOWN ISSUES

  • Most 2.3 issues still ongoing

V2.3 Release - 01/25/2020

NEW RELEASES

  • Baldur’s Gate: Descent into Avernus: all monsters and items added
  • Dungeon Master's Guide: Firearms released
  • Eberron: Rising from the Last War/Wayfinder's Guide to Eberron: New races, dragonmarked house subraces, the House Agent background, the double-bladed scimitar, and the Revenant Blade Feat have been added.
  • Ghosts of Saltmarsh: unique backgrounds, magic items
  • Guildmaster's Guide to Ravnica: New PC races, new cleric domain, new druid circle, new backgrounds and factions, and a new spell
  • Locathah Rising: The Locathah player race has been added
  • Lost Mine of Phandelver: monsters
  • Magic the Gathering - Plane Shift Amonkhet: New races, backgrounds and cleric domains for planeswalkers from Amonkhet
  • Mordenkainen's Tome of Foes: New PC races, New Monsters
  • UA Eberron (2018): The 2018, prerelease versions of the Eberron races, dragonmarks, Revenant Blade feat, and the double-bladed scimitar, plus the aberrant dragonmark feat, are available through this UA file.

ENHANCEMENTS & CHANGES

  • Custom Output for Fantasy Grounds - You can find the discussion thread on the forums here. http://forums.wolflair.com/showthread.php?t=60176
  • DMG - Minor and major beneficial and detrimental properties have been added as Epic Boons with informational drop-down menus.
  • PHB (Merchant variant) - There is a new background choice for folks that wanted a Guild Merchant and decided to choose two languages but no Navigator's Tool proficiency. This will show up in the background lists as "Guild Merchant (Lang. Var.)".
  • PHB - Magic Initiate and Ritual Caster feats have been enhanced so that when Find Familiar is chosen, the Add a Familiar dialogue link will show up on the 1st class assigned to a PC. The link will show up on either the Spells tab or the Class tab. This feat does not work on NPCs, they will need to still use the Add Familiar or Add Companion adjustments.
  • Unearthed Arcana: Kits of Old - Added the Scout subclass for Fighter.
  • 2018 Errata Implemented - A lot of the 2018 errata changes are part of the SRD, which is controlled in Hero Lab by LWD. We've updated whatever is outside the SRD
  • SKT - A pig statblock has been added. You heard me.

BUGS

  • Multiple - Many classes, langauges, races, and items have had missing sources added to them, and they will now only show up when the appropriate source is selected.
  • CoS - Haunted One background now grants 2 skill proficiencies as per errata corrections published.
  • DMG - Boon of Quick Casting was only working for classes that memorized spells, this has been fixed to include casters like warlocks and bards that spontaneously cast spells known.
  • DMG - Pelor's alignment has been fixed
  • DMG - Wave and the Staff of the Adder have been fixed to not show as standard weapons
  • LMOP - The Spider Staff has had its poison damage added
  • SCAG - Barbarian (Path of the Totem Warrior) - The Tree Ghost totem ability was not removing the Speak with Animals spell from the UI on the iPad. This has been addressed.
  • SCAG/XGTE (Sword Coast & Xanathars) - Rogue (Mastermind) - Master of Intrigue was not granting the disguise kit and forgery kit profiencies as expected. This has been fixed.
  • UA Gothic - Fixed the Fighter Archetype of Monster Hunter for the Bonus Proficiencies.
  • UA Starter Spells - Fixed classes for many spells.
  • XGTE (Xanathar's Guide) - Flames of Phlegethos and Infernal Constitution were generating errors for the community Tiefling. Changed the prerequisite scripting to reflect the community replacements.
  • XGTE - All spells are now no longer marked "Not Allowed for Adventurers League Characters"
  • XGTE - Forge Domain abilities from Soul of the Forge and Saint of Forge and Fire were being granted at 1st level, this has been fixed and they properly add now.
  • XGTE - Path of the Kensei - Longsword and other weapons allowed by the Path of the Kensei selections were not being marked as martial arts weapons and receiving the proper attribute bonus or damage at high level. This has been fixed.
  • XGTE - The Celestial (Warlock) - Celestial Resilience was granting temporary hit points before level 10. This has been fixed and the entire adjustment will now show up as a temporary hit point pool on the In-Play tab so that the temporary hit points can be shown and removed correctly. An adjustment has also been created so that other players affected can choose the adjustment and get a temporary hit point pool with proper naming and behavior.
  • XGTE - Warlock Invocations - Improved Pact Weapon was not granting the +1 bonus to magical weapons that did not already have a bonus (e.g. Flame Tongue weapons). This has been fixed.
  • XGTE - Pact Weapon/Hexblade - When a two-handed magic weapon was selected to be the Pact of the Blade weapon, the Hexblade Hex Warrior weapon selection was returning an invalid selection dialogue and an error was thrown. This is now functioning as intended.

KNOWN ISSUES

  • Artificer (2019): Spells and cantrips must be manually added at level 1 due to programming limitations with Hero Lab. Should function normally at level 2 and beyond. Multiclassing rounds down, not up like it should, also due to programming limitations. Thus the Artificer is incomplete, and will remain that way without changes from LWD.
  • GGR - Tireless Precision's implementation is suboptimal and doesn't play nice with other proficiency adds
  • GGR - The Elf and Human races cannot be given the GGtR source
  • DMG - The amount of ammunition loaded into a firearm isn't currently trackable
  • DMG - Minor/major beneficial/detrimental item properties show up as selectable Epic Boons and have no scripting to implement their features.

V2.2 Release - 02/02/2018

NEW RELEASES

  • Xanathar's Guide to Everything - Classes, Spells, Common Magic Items & Racial Feats
  • Tales from the Yawning Portal - Monsters & Magic Items
  • Unearthed Arcana - Feats for Skills added.
  • Unearthed Arcana - That Old Black Magic added. The tiefling race in this source has both abyssal and infernal subraces. The demon conjuration spells were added for you evil sorcerers and wizards.

ENHANCEMENTS & CHANGES

  • Sword Coast Adventurer's Guide (SCAG) - Barbarian totems have had their placeholder text replaced and scripts should be working properly now. Players desiring Tree Ghost must select Tree Ghost as their Totem Spirit (1st Totem Warrior Ability) in order for the spell 'Speak with Plants' to replace the 'Speak with Animals' ritual from Spirit Seeker.
  • Unearthed Arcana - The Ranger, Revised - The Ranger (2016) variant class' Fighting Styles were stacking with Fighting Styles earned from other classes or features, this has been fixed. The 'broken' fighting styles will show up with ' - Depreciated' added to the end of their names. The Depreciated fighting styles have been removed from the choices presented when Fighting Style is selected again, so only Fighting Styles that haven't been earned via another class or feat will show up on the selection dialog.
  • Unearthed Arcana - Gothic Heroes - The revenant race is depreciated. Dragonborn characters gain a Revenant draconic ancestry, which prompts for the original draconic ancestry and modifies the breath weapon appropriately. Many races with subrace options gain an appropriate Revenant subrace option. Finally, Humans and many other PC races were granted a Revenant variant racial trait. Select the '5e Unearthed Arcana - Gothic Heroes' source in Configure Hero (Ctrl-K) to explore the revised options.

BUGS

  • Fixed where Aztec Pantheon was hijacking goblinoid gods. Forced goblinoid gods into the Goblin Pantheon as default.
  • En5ider 65 - Priests Elemental Power - fixed Fiery Soul for Flames domain
  • Unearthed Arcana - Lore Mastery school fixed where it would double proficiency on all 4 skill mentioned rather than any you were proficient in.
  • Unearthed Arcana - Gothic Heroes - Inquisitive was showing up as selection even when source was was not selected. This is fixed.
  • Homebrew - Softpaw tool proficiency selection now shows up on Race tab correctly.
  • Homebrew - Psionics Handbook - Lurk was showing even when the source was not showing, this is corrected.

V2.1 Release - 12/15/2017

NEW RELEASES

  • Tomb of Annihilation (TOA) - Backgrounds, Magic Items, and Monsters
  • Dungeon Master's Guide (DMG) - Epic Boons from the Dungeon Master's Guide have been added!
  • Unearthed Arcana - Feats for Races
  • Unearthed Arcana - Trio of Classes
  • Unearthed Arcana - Elf Subraces

ENHANCEMENTS & CHANGES

  • Barbarian - Path of the Totem Warrior - Totemic Aspect Eagle now grants flight while raging is activated.
  • Barbarian - Path of the Totem Warrior - Spirit Walker, Spirit Seeker - spells granted now show up on spells tab
  • Cleric - Light Domain - Removed unnecessary usage tracker on Corona of Light (was limited to Wisdom bonus/day)
  • Cleric - Knowledge Domain - Added usage tracker on Visions of the Past (1/long rest)
  • Cleric - Nature Domain - Added script to remove the duplicate Cleric cantrips from the Acolyte of Nature feature, now shows only the cantrip that the cleric spell list doesn't already have.
  • Ranger - Ranger's Companion - Added scripts and bootstraps to auto-add a beast companion to the Ranger with updated attack, damage, AC bonuses.
  • Wizard - School of Illusion - If you are a forest gnome, you now get an extra cantrip slot when you select the school of illusion, to reflect the fact that you already have minor illusion.
  • Re-sorted the Unearthed Arcana article listing (is now alphabetically correct). Rescued and consolidated "orphaned" sources.
  • Familiars - added missing familiars (lizard, octopus, quipper, etc.)
  • Volo's Guide (VGtM): Added Death, Nature and Prophecy Hag variant races options with appropriate Shared Spellcasting and CR adjustments.
  • Volo's Guide (VGtM): Added missing Yuan-ti Malison type 4 and type 5 variants
  • Volo's Guide (VGtM): Added missing Mind Flayer Psion and several magic items for mind flayer thralls to use.
  • Out of the Abyss (OotA): Added missing "baby" Hook Horror and Basilisk monsters

BUGS

  • Restored adjustments accidentally removed with new release: Spells Known, Spells Memorized, Background Skill change, Background Skill add, Background Skill remove
  • Ranger (2016) - added Ranger(2016) to class list for Beast Bond spell.
  • Circle of the Land Druid Spells/En5ider 31 - code was removing the circle spells from appearing unless the En5ider source was enabled. This has been fixed. Circle spells now show up correctly, and urban circle shows up only if you have En5ider 31 enabled.
  • Unearthed Arcana - Artificer - fixed bug not allowing CR 0-1 Beasts from appearing for selection of Mechanical Companion
  • Unearthed Arcana - Artificer - fixed bug not granting ability score/feat increases past 4th level.
  • Unearthed Arcana - Warlock - fixed Shroud of Shadows and other Invocations showing as Patrons.
  • Unearthed Arcana - Starter Spells - fixed spell level of Healing Elixir
  • Hag Coven Variant (MM) - Shared spellcasting statblock showing incorrect attack and save DCs, added script to correct this.
  • Elemental Evil Player's Companion (EEPC) - Added missing acid resistance to water genasi and fire resistance to fire genasi.
  • Princes of the Apocalypse (PoTA) - fixed extra damage tags on magic items for readability
  • Volo's Guide to Monsters - adjusted Orc Intelligence adjustment to be correct.
  • Rise of Tiamat (RoT) - fixed several issues with dragon masks - added immunities, legendary resistance, unarmored AC bonus calculation.

V2.0 Release - 08/19/2017

NEW RELEASES

  • Unearthed Arcana - Mystic V3
  • Unearthed Arcana - Spell Less Ranger
  • Unearthed Arcana - New Warlock Otherworldly Patron - Hexblade
  • Unearthed Arcana - New Warlock Otherworldly Patron - The Raven Queen
  • Unearthed Arcana - New Warlock Otherworldly Patron - The Celestial
  • Unearthed Arcana - 20 New Warlock Eldritch Invocations
  • Unearthed Arcana - New Wizard Arcane Tradition - Lore Mastery
  • Unearthed Arcana - Starter Spells Added
  • Unearthed Arcana - Updated Circle of the Shepherd to the New June 5th Unearthed Arcana
  • Unearthed Arcana - Updated Oath of Conquest to new June 5th Unearthed Arcana
  • Curse of Strahd - Haunted One background, Equipment, Magic Items, Monsters.
  • Volo's Guide to Monsters - All Monsters, Beasts and NPCs
  • Homebrew - New Race (Kasatha) - Pathfinder Conversion
  • Storm King's Thunder - Monsters and Magic Items added. Beta Release.
  • Out of the Abyss - All Items and Monsters
  • Wild Shape Adjustment - Have added a wild shape adjustment. To use it add the creature under the Gear tab as a Mount or Hireling. Then add the Wild Shape Adjustment. The list of creatures is limited to creatures that are setup as a Mount or Hirelink within the editor.
  • MM Wild Shape (Mounts) - Added all viable options from the Monster Manual so they can be configured using the Wild Shape Adjustment
  • Tome of Beasts Wild Shape (Mounts) - Added all viable options from the Monster Manual so they can be configured using the Wild Shape Adjustment
  • Volos Wild Shape (Mounts) - Added all viable options from the Monster Manual so they can be configured using the Wild Shape Adjustment
  • EN5ider - 07 - Natures Remedy
  • EN5ider - 09 - Circles of Power
  • EN5ider - 14 - Strands of Life
  • EN5ider - 16_18 - King and Country I and II
  • EN5ider - 21 - Forgotten Lore - Arcane
  • EN5ider - 22 - Art of Peace
  • EN5ider - 25 - Paladins Dark Vows
  • EN5ider - 31 - Forgotten Lore - Divine
  • EN5ider - 34 - Chessmasters and Commanders
  • EN5ider - 35 - Masters of the Wild
  • EN5ider - 39 - I Aint Afraid of No Ghosts
  • EN5ider - 42 - Heroes of the Night
  • EN5ider - 44 - Treasures Dark and Terrible
  • EN5ider - 57 - Scientific Sorcerery
  • EN5ider - 58 - It's Never Over
  • EN5ider - 60 - Sinister Spellbooks
  • EN5ider - 61 - Speaking with Fists
  • EN5ider - 63 - Fell Grafts_Alpha
  • EN5ider - 64 - Priests Misfortune
  • EN5ider - 65 - Priests Elemental Power
  • EN5ider - 70 - Children of Earth
  • EN5ider - 74 - Celestial Grafts

ENHANCEMENTS & CHANGES

  • Temporary Hitpoint Pools added for Inspiring Leader Feat, reckless abandon (SCAG, Battlerager barbarian, lvl 6th), touch of death (SCAG, Long Death Monk, lvl 3rd), guardian soul(UA Ranger & Rogue, Ranger Primeval Guardian), radiant resilience Tribality - Classes - Improved scripting
  • Added projectile category to the firearm weapons. Otherwise they do not add dex bonus to attack and damage
  • Unearthed Arcana Classes - updated to properly handled doubling of tool proficiencies for tools you are already proficient in
  • Cleric Death Domain > Reaper ability to include Toll the Dead spell from Starter Spells.
  • Storm King's Thunder > New Giant Racial variant traits added
  • Monster Manual > Created Racial Variants for: Demons and Devils to summon reinforcements, Bone Devil hooked polearm, Erinyes rope of entanglement, Ice Devil ice spear, Ettercap web garrotes, variant genies and much more.
  • Horde of the Dragon Queen - Replaced place holders with modified text.
  • Sword Coast Adventures Guide - Replaced placeholders with modified text.
  • Player Hand Book - Replaced placeholders with modified text
  • Shadow Warrior - Coded Cantrip Selection

BUGS

  • Located rogue 'p5ePFCCP' source and resolved
  • Fixed issue with Tempest Domain giving out divine strike as level 17 instead of the Stormblade ability.
  • Volos - Lizard Folk was missing Hungry Jaws from the tracked resource list
  • Volos - Firbolg - Hidden Step was not being tracked
  • PHB - Charger Feat - +8 was being added to the attack roll and should have been the damage roll
  • PHB - Fixed wrath of the Storm, had one too many uses per day.
  • PHB - Fixed Stormborn, flight speed was being granted too early.
  • SCAG - Courtier background proficiency fixed
  • Homebrew - Mousefolk - was missing unarmed strike
  • Unearthed Arcana - Forge Domain - Soul of the Forge now triggering at level 6 correctly
  • Unearthed Arcana - Burglar Feat, Alchemist, gourmand, and master of disguise - correctly doubles proficiency if you already have thieves tools
  • Homebrew - Gunslinger - Bad News Gun damage was incorrect
  • Homebrew - Gunslinger - now correctly gaining Tinker's tool proficiency at level 3 upon choosing the archetype.
  • Homebrew - Gunslinger - now correctly adding proficiency to initiative at level 7 instead of level 3.
  • WarWiz issue - Lore Mastery archetype fixed.
  • LMOP - Spider Staff - damage was incorrect.
  • Unearched Arcana - Warforged - Fixed AC bonus.
  • DMG - Weapon - Wave - Added Melee, Martial, Thrown weapon tags.
  • MtG - Vampire - Added language Common to vamipre race.
  • VGtM - Tabaxi - Fixed claws to act as Unarmed Strikes for Monks, as per Sage Advice/Jeremy Crawford.

V1.8 Release - 12/02/2017

IMPORTANT: Please note that support was removed for Midgard Heroes by Kobold Press and Fifth Edition Feats from Total Party Kill Games in this release. Any characters created with this content will continue to function however no new characters will be able to be created using this content.

Official support for Midgard Heroes, Unlikely Heroes and Southlands Heroes is now available. Click the link below for more details: http://www.wolflair.com/blog/2017/01/17/5th-edition-2-0-kobold-press/

NEW RELEASES

  • Added support for Unearthed Arcana - Artificer (Alchemist, Gunsmith)
  • Added support for Unearthed Arcana - Sorcerer (Favored Soul (2), Phoenix, Sea, Stone).
  • Added support for Unearthed Arcana - Monk (Way of the Kensai, Way of Tranquility)
  • Added support for Unearthed Arcana - Paladin (Oath of Conquest, Oath of Treachery)
  • Added support for Unearthed Arcana - Ranger (Horizon Walker)
  • Added support for Unearthed Arcana - Ranger (Primeval Guardian)
  • Added support for homebrew - Monk (Way of the Thundering Claw)
  • Note: The Ranger Archetypes are also implemented as Ranger Conclaves, to be used with the Sept 2016 Ranger from Unearched Arcana
  • Added support for Unearthed Arcana - Rogue (Scout)
  • New Adjustment - Extra Attunement (Add is and set how many extra attunements the character will have).
  • New adjustment "Spells Known" that will increase the number of known spells for spontaneous casting classes.
  • New adjustment "Spells Memorized" that will increase the number of memorized spells for spellbook casting classes.

ENHANCEMENTS & CHANGES

  • Removed support for Midrange Heroes as this is now an officially supported product and can be purchased via the Hero Lab store.
  • Removed support for 5th Edition Feats.
  • Changed the way Tool Proficiency is handled due to changes implemented in V2.0 of the core 5e SRD release.
  • Made changed to the Blood Hunter to better handle Crimson Rate.
  • Added a tracker and activation ability to the Fury of the Small Goblin ability.
  • Added sources to the Psionic spells.
  • Added sources for Druid Circles (Circle of Swords, The Emerald Enclave (Land), The Emerald Enclave (Moon), The Moonshea Circles, Circle of the Moon).
  • Fixed Adventure League tags on a number of items.
  • Removed the Half-Elf (variants) - these are now coded into the base race.

BUGS

  • Fixed the way the Ranger (Sept 2016) abilities worked for Favored Enemy and Greater Favored Enemy.
  • Fixed Dual Wielder feat which was assigned the wrong damage.
  • Added Primeval Awareness feature to the Ranger (Sept 2016).
  • Resolved issue with Background Spy giving too many gaming proficiencies.
  • Resolved issue with Goliath not granting double its carrying capacity.
  • Resolved issue with innate spell casting for Yuan-Ti.
  • Resolved issue with adjustment - "Add Single Spell to Class/Race" adjustment to work again for classes.

V1.7 Release - Dec 14th, 2016

NEW RELEASES

  • Volo's Guide To Monsters - Player Races Added (Aasimar, Firbolg, Goliath, Kenku, Lizardfolk, Tabaxi, Triton)
  • Volo's Guide To Monsters - Monstrous Player Races Added (Bugbear, Goblin, Hobgoblin, Kobold, Orc, Yuan-Ti Pureblood)
  • Plane Shift: Zendikar - Player Races Added (Elf, Goblin, Vampire, Kor, Merfolk)
  • Plane Shift: Zendikar - Monsters Added (Archon of Redemption, Felidar, Kraken)
  • UA Druid Circles Added (Circle of Dreams, Circle of the Shepherd, Circle of Twilight)
  • UA Cleric Domains Added (Forge, Grave and Protection)
  • UA Bard Schools Added (College of Glamour, College of Whispers)
  • UA Barbarian Primal Path Added (Path of the Ancestral Guardian, Path of the Storm Herald, Path of the Zealot)
  • UA Kits of Old - Added bard College (College of Swords)
  • UA The Faithful - Added Wizard Arcane Tradition (Theurgy)
  • UA Gothic Heroes - New Race: Revenant
  • UA Gothic Heroes - New Rogue Archetype: Inquisitive
  • UA Gothic Heroes - New Fighter Archetype: Monster Hunter.
  • DMG - Added Sentient Magic Items (Blackrazor, Moonblade, Wave, Whelm)
  • New Homebrew Race - Mousefolk
  • New Homebrew Cleric Domain (Exorcism)
  • SCAG - Half-Elf Variants Added
  • New Adjustment - Race, Custom Ability - once added lets you set the abilities name and add text desc up to 100 characters
  • New Adjustment - Race, Size Category - Select this adjustment to change your size category only. No other changes will be made to your character (This DOES NOT change equipment on a character)
  • New Optional Rule Added - "Always show the journal tab". This is useful for those that want to enter repuation gains or money for NPCs.
  • Tribality.com - New Warlock Otherwordly Patrons (The Archfey - The Queen of Air and Darkness, The Archfey - The Lord of the Hunt, The Archfey - The Good Fellow)

ENHANCEMENTS & CHANGES

  • SCAG - Script added for ability Royal Envoy and spells for Radiant Sun Bolt and Searing Sunburst added.
  • Homebrew Race - Shardmind - added disease immunity to living construct trait. Goes for Warforged as well.
  • UA - Eberron - added psychic resistance to Crystalline Mind trait
  • UA Barbarian - Path of the Storm Herald reworked.
  • Book of Lost Spells - Formatting updated for spells.
  • Updated the way proficient tools are added to characters to correctly reflect them on characters
  • 5e Feats - Added scripting for multiple feats (there is still alot of unscripted feats)
  • Psionic Handbook - Scripting improvements made to Mystic class. Now able to select Fighting Style.

BUGS

  • Gunslinger - Guns now use Dex instead of Str
  • UA Feats - Fixed the bonuses on some feats to trigger correctly
  • SCAG - Deep Gnome - Now able to select Sverfneblin Magic feat
  • SCAG - Deep Gnome - Was adding an extra INT to stats
  • PHB - Drow - Was missing Sunlight Sensitivity
  • UA Ranger Revised - Favored Enemy was not implemented correctly. This is now fixed to match the UA content
  • UA Ranger Revised - Multi-attack fro animal companion now correctly removed.
  • Yuan-Ti Pureblood - Had Orc stats, now correct
  • Darakhul Ghoul - now proficient with Bite
  • Potion of Fire Breath - Removed incorrect tag
  • Inheritor Background - Fixed Tool Proficiency
  • Master of Intrigue Background - Fixed Tool Proficiency
  • The Not Really Complete Tome of Spells - Fixed spell levels on multiple spells (Echoes and Battletide)
  • SCAG - Theurge Arcane Acolyte feature was not triggering. Timing changed
  • HOTDQ - Insignia of Claws - Script added and timing of script fixed
  • DMG - Rod of the Pact Keeper - Replaced with more functional version
  • UA Feats - Heavy Armor Expertise - Changed the way the stat increase displayed so its a permanent adjustment
  • PHB Feats - Heavy Armor Master - Changed the way the stat increase displayed so its a permanent adjustment
  • Fixed source entry on multiple races / classes and sub-classes to ensure they are not visible when the option is not selected in the character source configuration
  • Aarakocra - Unarmed Damage Added
  • Trollkin - Unarmed Damage Added
  • Corrected descriptive text on Favored Soul - Bonus Proficiency

V1.6 Release

NEW RELEASES

  • Homebrew - Psionic Handbook
  • Ranger - The Ranger, Revised
  • Homebrew Race - Shardmind
  • Homebrew Race - Ursine
  • Homebrew Race - Elapidae
  • Unearthed Arcana - New Warlock Patron - The Seeker
  • Unearthed Arcana - New Warlock Pact - Pact of the Star Chain
  • Unearthed Arcana - New Warlock Patron - The Undying Light
  • POTA - Equipment added
  • LMoP - Equipment added
  • Homebrew Class - Blood Hunter by Matthew Mercer
  • Homebrew Class Option - Blood Hunter (Order of the Lycan)
  • Unearthed Arcana - Kits of Old (Bard: College of Satire)
  • Homebrew - New Warlock Patron - The Silver Knight (Tribality.com)
  • Unearthed Arcana content - Modifying Classes - New Sorcerer Bloodline - Favored Soul
  • Multiple Classes - Fighting Style - Close Quarters Shooter
  • Multiple Classes - Fighting Style - Tunnel Fighter
  • Ranger - Ranger Archetype - Deep Stalker
  • Sorcerer - Sorcerous Origin - Shadow

BUGS

  • Added missing unarmed strikes for all HB races.
  • Wood Elf Sub Race - Removed extra bonus language.
  • Purple Dragon Knight - moved to Martial Archetypes instead of fighting style.
  • Cleric Divine Strikes damage types fixed
  • Fixed superiority dice to reset per short rest instead of once per battle.
  • Scripting added for Sentinel Shield

WORK IN PROGRESS

  • Added 'Work In Progress' folder (NOTE: Content in this folder will not appear in Hero Labs. You can move the files to the 5e folder above to load this content but it's not supported in it's current state)
  • Added Primeval Thule file to WIP folder.
  • Added Homebrew Vampire classes and templates to WIP folder.
  • Added Magic The Gathering races to WIP folder.

V1.5 Release

NEW RELEASES

  • Homebrew Class - Alchemist (beta - requires scripting)
  • Homebrew Feats - Added numerous goblin flavored feats
  • Homebrew Race - New Playable Race (Goblin)
  • Deities - Added 5x Goblin Deities
  • DMG - Magic Items (Rod of the Pact Keeper, Staff of the Adder, Sword of Answering, Sword of Vengeance, Tentacle Rod, Tome of the Stilled Tongue, Instruments of the Bard x7)
  • Unearthed Arcana - Added New Feats (scripting complete)
  • Unearthed Arcana - Added Waterborn Adventures (Mariner fighting style, Minotaur (Krynn) Player Race)
  • Unearthed Arcana - Eberron (New Race: Changeling; New Race: Warforged; New Wizard Tradition: Artificer; New Feat: Dragonmark)

ENHANCEMENTS & CHANGES

  • PHB Backgrounds - multiple spelling and grammar corrections
  • PHP Stout Halfling - grammar corrections
  • DMG - Magic Item (Efreeti Chain - Scripting updated)
  • Class (Gunslinger) - Grit points now calculating correctly; Ammunition types added to Gear; Firearm Properties added to all firearms. Mouse Over for information.
  • Noble Class - Noble Path of the Tactician, Noble Path of the Brave are both now added. No scripting complete.
  • SCAG - Classes - Updated multiple 'placeholders' with mechanical text.

BUGS

  • Cleric Divine Domain Exorcism - added source information
  • SCAG - Wizard (Bladesinger) - Resolved Extra Attack Display Bug
  • PHB - Barbarian - Totem Spirit of the Wolf - Text Corrected (was displaying Bear totem text)
  • PHB - Feats - Sharpshooter - Script was not triggering, corrected phase timing.
  • PHB - Feats - Duel Wielder - Now correctly calculating damage for Fighters and Rangers with duel wielding fighting style.
  • PHP - Cleric - Removed incorrect script from Channel Divinity - Knowledge of the Ages

V1.4 Release

NEW RELEASES

  • DMG - New Items Added (Saddle of the Cavalier, Cap of Water Breathing, Cloak of Invisibility, Driftglobe, Efreeti Chain, Elixir of Health, Gloves of Thievery, Mariner's Armor, Potion of Fire Breathing, Potion of Invulnerability, Potion of Vitality, Sending Stones, Sentinel Shield,Rod of Pact Keeper, Alchemy Jug)
  • Adv League - Rage of Demons - Added monsters and NPC : Giant Two-headed Goat, Wild Dog, Wild Dog Alpha, Rothé Zombie, Breex Vandermast, Red Plume Patrol, Captain Erlich, Evil Sorcerer
  • Out of the Abyss - Added monsters : Derro, Derro Savant
  • Out of the Abyss - NPC Races : Drow Template
  • Monster Manual - Added monsters : Dracolich template
  • New Adjustment - Change weapon type information of item
  • New Adjustment - Natural Weapon, Extra Damage
  • New Adjustment - Natural Weapon, Attack Effect
  • New Adjustment - Natural Weapon, Target
  • New Adjustment - Multiattack Text
  • New Adjustment - Spell DC, Specific School
  • New Adjustment - Spell DC, Single Spell
  • SCAG - Deities - Added all missing gods from normal FR pantheon
  • SCAG - Tiefling Variants
  • En5ider 07 Nature's Remedy - No scripting complete
  • En5ider 15 Strands of Life - No scripting complete
  • En5ider 16 King and Country - No scripting complete
  • En5ider 18 King and Country II - No scripting complete
  • En5ider 34 Chessmaster and Commanders - No scripting complete
  • En5ider 57 Scientific Sorcery - No scripting complete
  • En5ider 58 It's Never Over - No scripting complete
  • Rage of Demons - New Monsters (Red Plume Patrol, Breex Vandermast, Derro)
  • DDEX3-2 - New Monsters (Captain Erlich, Evil Sorcerer)
  • Rage of Demons - Poison Weapon Added
  • HOMEBREW - New Spell (Word of Censure)
  • HOMEBREW - New Cleric Domain (Exorcism)
  • PHB - New Spells (Mage's Faithful Hound, Mage's Magnificent Mansion, Mage's Private Sanctum, Mage's Sword)

ENHANCEMENTS & CHANGES

  • Added tags to source selection to indicate current status of content. Alpha - Have started adding the 'Things' to the tool. Beta - All 'Things' added and usable however scripting will be missing or incomplete. - Content is released, may contain placeholders still
  • PHB - All class 'Placeholders' replaced with relevant text.
  • PHB - Backgrounds (All 'placeholders' replaced with relevant text)
  • SCAG - Backgrounds (All 'placeholders' replaced with relevant text)
  • SCAG - Added Arcana suggested domain to some deities
  • 5eFeats - Pre-Requisites coded into all feats.
  • 5eFeats - Expertise added to all feats except Skill Focus
  • Elemental Earth - Replaces Spell placeholders with relevant text.

BUGS

  • Great Weapon Master - Now correctly applying result to magic weapons
  • Monster Manual - Bone Naga spellcasting has correct spellcasting attribute now
  • Monster Manual - Flame Skull renamed to Flameskull
  • PHB - Feats (Dual Wielder spelling corrected)
  • War Cleric Bugs resolved
  • SCAG - Storm Sorcery Sorcerer: Now receiving Fly correctly at 18th level instead of Level 1.

V1.3 Release

NEW RELEASES

  • HOMEBREW (Fighter Class Option) - Added Gunslinger from Matthew Mercer.
  • DMG (Cleric) - Added the Death Domain
  • DMG (Paladin) - Added the Oathbreaker
  • DMG - Added 3 monsters:

Larva Avatar of Death Giant Fly

  • MONSTER MANUAL - Added 95 missing monsters:

Aarakocra Banshee Bugbear Chief Bullywug Cambion Carrion Crawling Claw Cyclops Death Knight Demilich Demon (Barlgura) Demon (Chasme) Demon (Goristro) Demon (Manes) Demon (Shadow Demon) Demon (Yochlol) Dinosaur (Allosaurus) Dinosaur (Ankylosaurus) Dinosaur (Pteranodon) Devil (Spined Devil) Displacer Beast Drow Elite Warrior Drow Mage Drow Priestess of Lolth Monodrone Duodrone Tridrone Quadrone Pentadrone Empyrean Faerie Dragon (7 colors) Flameskull Flumph Fomorian Fungi (Gas Spore) Galeb Duhr Genie (Dao) Genie (Marid) Githyanki Warrior Githyanki Knight Githzerai Monk Githzerai Zerth Gnoll Pack Lord Gnoll Fang of Yeenoghu Goblin Boss Grell Grick Alpha Half-Ogre Helmed Horror Hobgoblin Captain Hobgoblin Warlord Intellect Devourer Jackalwere Kobold (Winged) Kuo-Toa Kuo-Toa (Archpriest) Kuo-Toa (Whip) Lizardfolk (Shaman) Lizardfolk (King/Queen) Mephit (Mud) Mephit (Smoke) Mind Flayer Bone Naga (2 types) Nothic Orc War Chief Orc Eye of Gruumsh Orog Peryton Quaggoth Spore Servant Young Remorhaz Revenant Fire Snake Sahuagin Priestess Sahuagin Baron Scarecrow Slaad Tadpole Red Slaad Blue Slaad Green Slaad Gray Slaad Death Slaad Thri-kreen Troglodyte Umber Hulk Water Weird Yeti Abominable Yeti Yuan-Ti Abomination Yuan-Ti Malison (3 Types) Yuan-ti Pureblood Arcanaloth Mezzoloth Nycaloth Ultroloth Beholder Zombie

  • SCAG - Barbarian - Primal Path (Path of the Battlerager)
  • SCAG - Barbarian - Primal Path (Path of the Totem Warrior - Options implemented but no scripting completed)
  • SCAG - Bard - College (College of Fochlucan)
  • SCAG - Bard - College (College of New Olamn)
  • SCAG - Bard - College (College of the Herald)
  • SCAG - Sorcerer - Sorcerous Origin (Storm Sorcery) #148
  • SCAG - Warlock - Otherwordly Patron (The Undying)
  • SCAG - Tools - Musical Instruments (Birdpipes, Glaur, Hand Drum, Longhorn, Shawm, Songhorn, Tantan, Thelarr, Tocken, Wargong, Yarting, Zulkoon)
  • SCAG - Cleric - Added the Arcane Domain

ENHANCEMENTS & CHANGES

BUGS

  • BACKGROUND (Outlander) - Fixed Tool Proficiency Selection.
  • FEAT (Weapon Master) - Now able to select ranged weapons.
  • FEAT (Elemental Adept) - Can now be taken multiple times.

V1.2 Pending Release

NEW RELEASES

  • DUNGEON MASTERS GUIDE (Race) - Eladrin added
  • DUNGEON MASTERS GUIDE (Race) - Aasimar added
  • MONSTER MANUAL - 128 Monsters added. Currently heavy Work In Progress (Monsters listed below are complete)

Beholder Death Tyrant Spectator Needle Blight Twig Blight Vine Blight Pixie Hook Horror Kenku Quaggoth Myconid Sprout Myconid Adult Myconid Sovereign Piercer (some bugs needs LW)

  • TOOL (Gaming Sets) Added Dragonchess Set & Three-Dragon Ante
  • DEITIES (SCAG) - Added all deities Pantheons from SCAG : Dwarven, Elven, Orc, Halfling and Gnome Pantheon
  • RACE (DMG) - Added Aasimar race and Eladrin subrace.
  • SPELLS - The (Not Really) Complete Tome of Spells - 470 new spells (all assigned to classes)
  • HELPER - Added functionality to make any weapon 'Silvered'.

ENHANCEMENTS & CHANGES

  • BACKGROUNDS (PHB) Changed background special abilities Uniqueness flag to 'No' enabling the special abilities to display on the Backgrounds tab as well as the Specials tab.
  • RACE (Tiefling) The official Tiefling was was unable to link to learn Hellish Rebuke as part of Infernal Legacy as the spell was not included in the SRD. We have therefore created a community copy of Tiefling and linked the spell correctly. Users who have made Tiefling characters previously may need to update their characters to use the new Tiefling 'thing' within Hero Labs.
  • The (Not Really) Complete Tome of Spells - 470 new spells all assigned to classes.

BUGS

  • BACKGROUNDS (ab5CPosPri, ab5CRetain, ab5CBadRep) These special abilities were created as Background Custom Abilities instead of General Abilities. Changed these in line with everything else which fixed their display issue.
  • BACKGROUNDS (Clan Crafter) Fixed Tool Proficiency selection.
  • BACKGROUNDS (Far Traveller) Why Are You Here options updated. Duplicate entries for '5' resolved.
  • BACKGROUNDS (Inheritor) Fixed Tool Prof pick.
  • BACKGROUNDS (Inheritor) Fixed Inheritance pick.
  • BACKGROUNDS (Hermit) Fixed Pilgrim roll value to 8.
  • BACKGROUNDS (SCAG) Correctly assigned Ideals, Bonds, Flaws.
  • BACKGROUNDS (SCAG) Far Traveller roll corrected
  • CLASS (Rogue) - Fixed Arcane Trickster to only allow selection of 2 cantrips instead of 3.
  • FEAT (Spell Sniper) - Modified text on Cantrip selection to set pick to 1 cantrip.
  • FEAT (Medium Armor Master) - Corrected pre-requisite check to correctly check for Medium Armor Proficiency.
  • FEAT (War Caster) - Now correctly recognizing the Warlock class in the pre-requisite check.
  • RACE (Obsolete Human Variant) - The original community Human Variant was made obsolete on 24/02/16 with the release of an official Human Variant. ra5CHumVar was made Obsolete but this caused validation errors as the Human still thought a sub-race had to be picked. Have therefore removed 'ra5CHumVar' resolving the validation error.
  • SPELL (Chromatic Orb) - Removed this from *Hidden, now available to characters again.
  • DEITIES (Drow Pantheon) - Things ID of drow deities were changed to follow naming convention
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