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DarkHayZe edited this page Aug 20, 2018 · 4 revisions

To add tool proficiency you need to add an Eval Script:

Phase: Post-levels Priority: 10000 Script:

~  If we're disabled, do nothing
doneif (tagis[Helper.Disable] = 1)

if (hero.tagis[ProfTool.gTooThieve] = 0) then
  perform hero.assign[ProfTool.gTooThieve]
  perform hero.child[gTooThieve].assign[Helper.TrainTool]
  perform hero.child[gTooThieve].assign[Hide.Tool]
  perform hero.child[gTooThieve].assign[Proficienc.Tool]
else
  foreach pick in hero from BaseEquip where "ProfTool.gTooThieve"
    perform hero.assign[ProfTooDbl.gTooThieve]
    nexteach
endif

To change the tool replace 'gTooThieve' with your tool of choice.