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DarkHayZe edited this page Aug 20, 2018
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4 revisions
To add tool proficiency you need to add an Eval Script:
Phase: Post-levels Priority: 10000 Script:
~ If we're disabled, do nothing
doneif (tagis[Helper.Disable] = 1)
if (hero.tagis[ProfTool.gTooThieve] = 0) then
perform hero.assign[ProfTool.gTooThieve]
perform hero.child[gTooThieve].assign[Helper.TrainTool]
perform hero.child[gTooThieve].assign[Hide.Tool]
perform hero.child[gTooThieve].assign[Proficienc.Tool]
else
foreach pick in hero from BaseEquip where "ProfTool.gTooThieve"
perform hero.assign[ProfTooDbl.gTooThieve]
nexteach
endif
To change the tool replace 'gTooThieve' with your tool of choice.